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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
PvP Tank
Yullish
Member, Alpha Two
In terms of pvp I want to see more viable forms of tanking, that is something I feel aoc should take inspiration from mobas. One of the things I would like to maybe do as a tank mage is be able to redirect projectiles to me. I feel that tanks in most mmos pvp just feel bland, the most interesting things are usually cc spam, healing, or deflect damage. I feel that a lot more could be done which would also make pve more interesting as a tank.
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Comments
In most pvp mmos tanks are key, with guard mechanics and body blocking
The videos are early proof of concept but the Wall ability could prove to be very powerful in PvP changing the battlefield temporarily and forcing your opponents where you want them. That and the pull ability they have shown could make them a must have in group PvP.
Has taunt been confirmed?
CC abilities tend to be pretty useless in PvE Boss Encounters
Taunts tend to be pretty useless in PvP Encounters.
Put both on the same skill, and you'll have a skill useful for both. Quik mafs.
I guess it hasn't, but I would be more surprised if it didn't show up than if it did.
In an action combat game I was thinking it would be fun if it camera locked a player into having them forced to face the tank. Or they could do notable damage reduction to the tanks nearby allies.
I think CC and aggro are already in his kit, not that "generating a lot of threat" does any good in a PVP setting.