Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
Options

Open world waters are a pvp zone, said the devs

George_BlackGeorge_Black Member, Intrepid Pack
Automatically naval content, which I always used to ignore in other mmos, has become one of the most exciting features of AoC for me.

Why? Because if I need to reach an island with my tiny boat, for a quest, or because I think there is good xp per hour there, or if I need the materials that can be found in that island, I KNOW, that until I reach those shores, I will be pumped with adrenaline.

Naval content became meaningful once more in video games. Big battle ships will have to be PROPERLY manned, with the proper weapons and cargo space. If you are going to try to carry goods from the one main landmass to the other you will NEED TO MAKE IT A GUILD ACTIVITY.

I didn't play much AA so I dont know if there was more meaning to naval content other that trade runs and raiding, if pvp was unreastricted or not. If AoC took these ideas from AA good for them and good on AA for doing that before hand.

Whoever I see riding around on a seal or a turtle or some other larger than life mount that they "tamed", I will KOS.

Best news for naval content. I hope there will be depth in regards to material transferring. I hope there will be islets with Quests that people will find good reason to complete because these things will make the seas a big adventure. The flagging system would complicate the mechanics around sinking a ship or attacking its weapons but that's all answered now. If you wanna travel the seas be organized either as a big trading guild like in real history, or as pirates. Can't wait.

Who will make the strawhats guild?

Comments

  • Options
    Why..... We already have threads on this. Don't open yet another one
    Sig-ult-2.png
  • Options
    LithionLithion Member
    edited August 2022
    Asgerr wrote: »
    Why..... We already have threads on this. Don't open yet another one

    Where? im looking for somewhere to talk about this exact topic
    @Asgerr
  • Options
    I actually dislike this a lot, but that's coming from someone who hates PVP lol. i think the idea is awesome but my only problem is what about fishermen? will every fisherman need an escort just to go out and fish? Im a gatherer mainly and love to just relax and gather stuff after a stressful day, i understand that it comes with the risk of attack, but on land there is the corruption system to help prevent ganking people and robbing them. On the sea any fisherman is fair game with no repercussions, just free murder and loot.

    I feel like this will make a lot of people who are like me not want to fish at all and go with one of the other gathering professions. the only ones who will be willing to fish are the people who enjoy pvp, which is totally fine but when we can only master 2 professions it seems like fishing will have the most risk for what seems like no extra reward. Maybe this will mean fish are always in demand so they can make a good profit from fishing?

    All im saying is think of it from an artisan player's point of view, there are a lot of people who just want to craft and gather in MMOs, and most of those people will look at the list of gathering professions and see that fishing is like asking to be robbed every day lol. so i think fishing will have a lot less people than other professions because this change. It doesn't effect me because i will be mining and wood cutting most likely, but it just makes me sad that i cant go out and just have some fun fishing from time to time without knowing the water is just a lawless cesspool of murder and piracy.
  • Options
    DiamahtDiamaht Member, Braver of Worlds, Alpha One
    edited August 2022
    Lithion wrote: »
    I actually dislike this a lot, but that's coming from someone who hates PVP lol. i think the idea is awesome but my only problem is what about fishermen? will every fisherman need an escort just to go out and fish? Im a gatherer mainly and love to just relax and gather stuff after a stressful day, i understand that it comes with the risk of attack, but on land there is the corruption system to help prevent ganking people and robbing them. On the sea any fisherman is fair game with no repercussions, just free murder and loot.

    I feel like this will make a lot of people who are like me not want to fish at all and go with one of the other gathering professions. the only ones who will be willing to fish are the people who enjoy pvp, which is totally fine but when we can only master 2 professions it seems like fishing will have the most risk for what seems like no extra reward. Maybe this will mean fish are always in demand so they can make a good profit from fishing?

    All im saying is think of it from an artisan player's point of view, there are a lot of people who just want to craft and gather in MMOs, and most of those people will look at the list of gathering professions and see that fishing is like asking to be robbed every day lol. so i think fishing will have a lot less people than other professions because this change. It doesn't effect me because i will be mining and wood cutting most likely, but it just makes me sad that i cant go out and just have some fun fishing from time to time without knowing the water is just a lawless cesspool of murder and piracy.

    I suppose it would require a quote from the devs to be sure, but I would assume coastal activities would be safer than deep sea excursions. Fishing I would imagine could be done from shallow waters or just standing on the shore so you would be safe.

    Maybe they could make where if you want to go after the Moby Dick style catches you need to be in dangerous waters and need some help.

  • Options
    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    A lot of fishing will still be possible from the coast - before reaching the open sea.
    There will be warning messages alerting before you reach the auto-flag to Combatant areas.

    It's quite likely that there will be unique fishing opportunities in the open seas, with Steven expecting that players who wish to reap the rewards of those unique fishing opportunities will be willing to risk flagging as Combatant.
  • Options
    NoaaniNoaani Member, Intrepid Pack
    edited August 2022
    This does kind of just seem like Archeage to me. All deep sea areas in that game were PvP (though the game had factions).

    As to fishing, I expect that to be similar to Archeage as well.

    The game had costal and fresh water fishing, which is where you got most of your crafting component fish from (carp and such). But then it had deep sea fishing that resulted in game fish (tuna and such).

    Game fish were your money maker, not coastal or fresh water fish.
  • Options
    Lithion wrote: »
    I actually dislike this a lot, but that's coming from someone who hates PVP lol. i think the idea is awesome but my only problem is what about fishermen? will every fisherman need an escort just to go out and fish? Im a gatherer mainly and love to just relax and gather stuff after a stressful day, i understand that it comes with the risk of attack, but on land there is the corruption system to help prevent ganking people and robbing them. On the sea any fisherman is fair game with no repercussions, just free murder and loot.

    I feel like this will make a lot of people who are like me not want to fish at all and go with one of the other gathering professions. the only ones who will be willing to fish are the people who enjoy pvp, which is totally fine but when we can only master 2 professions it seems like fishing will have the most risk for what seems like no extra reward. Maybe this will mean fish are always in demand so they can make a good profit from fishing?

    All im saying is think of it from an artisan player's point of view, there are a lot of people who just want to craft and gather in MMOs, and most of those people will look at the list of gathering professions and see that fishing is like asking to be robbed every day lol. so i think fishing will have a lot less people than other professions because this change. It doesn't effect me because i will be mining and wood cutting most likely, but it just makes me sad that i cant go out and just have some fun fishing from time to time without knowing the water is just a lawless cesspool of murder and piracy.

    IMO how it should be:
    1. Basic Fish in Rivers and lakes (Small Reward, Very Small Risk)
    2. Coastal Fish (Small-Medium Reward, Small-Medium Risk)
    3. Fishing Spots near the Continents (Medium Reward, Medium Risk)
    4. Deep Sea Fish far off the Coasts (High Reward, High Risk)

    With this being said, even Basic Freshwater and Coastal Fish should have their uses in Alchemy/Cooking etc.
    None of the fish should just be sold for Gold like it worked in AA. All should tie into the profession system.
  • Options
    WTB darkfall sea towers now :D
  • Options
    Heh, well I'll be watching George closely when the game launches to avoid his server.
  • Options
    Mopy King wrote: »
    Heh, well I'll be watching George closely when the game launches to avoid his server.

    Same, I've got too many meta guilds to grief to be worried about seal bashing turtle torturers.
    5lntw0unofqp.gif
  • Options
    Lithion wrote: »
    I actually dislike this a lot, but that's coming from someone who hates PVP lol. i think the idea is awesome but my only problem is what about fishermen? will every fisherman need an escort just to go out and fish? Im a gatherer mainly and love to just relax and gather stuff after a stressful day, i understand that it comes with the risk of attack, but on land there is the corruption system to help prevent ganking people and robbing them. On the sea any fisherman is fair game with no repercussions, just free murder and loot.

    I feel like this will make a lot of people who are like me not want to fish at all and go with one of the other gathering professions. the only ones who will be willing to fish are the people who enjoy pvp, which is totally fine but when we can only master 2 professions it seems like fishing will have the most risk for what seems like no extra reward. Maybe this will mean fish are always in demand so they can make a good profit from fishing?

    All im saying is think of it from an artisan player's point of view, there are a lot of people who just want to craft and gather in MMOs, and most of those people will look at the list of gathering professions and see that fishing is like asking to be robbed every day lol. so i think fishing will have a lot less people than other professions because this change. It doesn't effect me because i will be mining and wood cutting most likely, but it just makes me sad that i cant go out and just have some fun fishing from time to time without knowing the water is just a lawless cesspool of murder and piracy.

    Only once you're in "international waters" do you autoflag. There will be plenty of surface area on the sea that is still within the Node's ZOI. So as a fisherman you just fish in the "territorial waters".

    After all, your resource gathering etc, affects the XP granted to the Node. You'd be removing half of the ROI for resource gathering if you did it in a neutral zone, outside of any Node's ZOI.
    Sig-ult-2.png
  • Options
    LinikerLiniker Member, Alpha One, Adventurer
    very excited about this! really happy for the change
    img]
    Recrutamento aberto - Nosso Site: Clique aqui
  • Options
    George_BlackGeorge_Black Member, Intrepid Pack
    Mopy King wrote: »
    Heh, well I'll be watching George closely when the game launches to avoid his server.

    Same, I've got too many meta guilds to grief to be worried about seal bashing turtle torturers.

    That was weird and dark
  • Options
    Oh ok, if it's just out in the deep ocean areas then that is pretty cool. It will make it so there are some fisherman who are shallow water fisherman just going about their work, and then there will be deep sea fisherman who brave the dangerous waters for the real lucrative fish at the risk of life and boat lol.
Sign In or Register to comment.