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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Should the Mayor get a salary?
akabear
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
From the wiki:
If I am reading correctly, it appears there is no individual benefit to the player that becomes a Mayor. Whilst the role is of importance, I believe there should be some individual benefit to the Mayor such as a salary or % return on the taxes.
If some benefit to individual or guild that places their member in the position.
Should there be a financial incentive to become mayor, such as a salary or % of taxes?
- Allocating money gathered via node taxes.[31][12]
- Directing treasury funds into building projects and/or improving node defensive structures, such as stronger walls and gates, traps, and siege equipment.[31][37][38][12]
- Mayors can also allocate treasury funding to hire mercenary NPCs to defend their node during sieges.[39][12]
- Tax money may only be used to fund node development.
If I am reading correctly, it appears there is no individual benefit to the player that becomes a Mayor. Whilst the role is of importance, I believe there should be some individual benefit to the Mayor such as a salary or % return on the taxes.
If some benefit to individual or guild that places their member in the position.
Should there be a financial incentive to become mayor, such as a salary or % of taxes?
0
Comments
Developing the node in the direction you want is plenty of reward.
If that isnt enough for somebody, then they can leave the job to someone else imo.
Taxrate, Construction Projects, Node Fund Spending etc. were all at the discretion of the Mayor so far.
Why? Because no one will try to become a mayor to enrich themselves, their guild or their friends. People who put the work in to become a mayor will be more likely to do so for the good of the node. Attracting mayors who want the best for their node is a good thing for all citizens of the node.
gotcha. That's quite a bit of power already that they can use. No need for a salary.
That's Kings/Queens. You don't get a flying mount for being a node mayor, you need to rule a castle (or metropolis?).
That said: You don't want the sort of mayor who's there for the salary. There's a ton of benefit to building a strong node (particularly to your personal specifications). Use that incentive. You want the mayor's incentives to be aligned with the citizens, or things will go terribly wrong.
Mayors of a metropolis do get flying mounts, the same as a King/Queen. True it's not just any mayor but some mayors will have access to flying mounts. https://ashesofcreation.wiki/Royal_mounts
I do think it would be interesting to come with a performance based economic benefit (idk if it should be a salary per say) given that I expect it to take a decent amount of your time playing to both achieve and maintain. And as I always say, if it costs you time to do in game you could otherwise be farming mats, you probably need compensation if it facilitates other players fun for you to take that economic risk. After all even gankers will get paid for their time via mats from their prey. I'd hope mayor Janice does as well.
Ah, that's why I personally suggest it be a performance based incentive rather than a flat salary. And yeah, you are right, there is definitely a lot we don't know.
Unfortunately you're not reading correctly.
For some reason, you only pointed out some benefits of being a Mayor from the Wiki. Let me show a couple other benefits:
I'd say being a mayor is pretty fucking beneficial. And if you want, you can "sell yourself" as a Mayor for people with dark intentions.
No, I did not read all.. that is interesting.. but I guess I`m in the minority here.. I would prefer to have a personal or guild financial benefit/return while in power, and/or something that carried past the mayoral term.
That's how you kill a game, just take a look at New World. You're a minority because most people understand what happens when you can charge other people to buy things you want.
In any case, a portion of the tax money from Castles can be used freely so for whatever reason you think zergs should be financially rewarded, there you have it.
You might want to read on the guild castle part of the wiki. Those allow the guild that owns the castle to collect taxes and get benefits for owning it. Most guilds are going to fight over that rather than mayorship of a node.
Sounds like a setup to encourage bribery. Mayor's probably gonna get paid, just not from taxes. /s
Asking for a friend … 🤔
Did you just think up another bounty hunter mechanic because all I'm saying is... if enough people vote for a hit on a mayor who isn't doing their job, could they be "assassinated"? And have a new mayor selection process start?
Oh, this plays into the dynamic Nikr and I have been sketching out for an enemy of the state conflict. The voting on assassination is a cool concept. I’d just blend that ‘feature’ into how each type of node would move to depose a leader.
An economic node would support a hostile share buyout, a scientific node might require a vote of no confidence, a military node may be a formal duel, etc.
In this case, I think assassination as a BH activity would only be an option for a warring node, or the unlikely combination of a BH being declared the enemy of a state.
How do politicians normally make extra cash? back handers baby.
You do, plus like @BaSkA13 has listed- they still get a lot of perks.
You're probably a guild leader (also the person holding the guild funds).