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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
What do you think about a seasonal Land Bridge between continents?
AlwaysAFK
Member, Alpha Two
Hello, thanks for stopping by.
I had a thought looking at the map, how cool would it be to introduce a land bridge to the upper or lower parts the world during winter seasons occasionally? This can be an event where it is tied to activities within other nodes before a winter season such as killing a world boss that only comes around under certain rare circumstances or some other phenomenon to trigger it. Normal trade can take place between each continents nodes via the sea routes that can either be established and protected by various player organizations in game. However, only for a limited time in the winter season of Ashes would the northern or southern oceans freeze and solidify (Maybe not fully) to allow for land travel between the continents.
This could allow for caravans that may potentially hold more valuables than ships to cross Continents. A caravan travelling through an unexplored part of frozen seawater could mean that it may fall through the ice and be lost to the sea. Blinding snow storms could make travel impossible, or give visual cover to help lose pursuers. Sea Monsters beneath the frozen waves may be able to influence the environment around you if you are unlucky enough to run across one in your voyage. Moving icebergs could allow for unique visual and encounter opportunities.
A good real world example of this would probably be the Alaskan Siberian Land bridge that formed in Earth's recent Ice Age, which allowed for native peoples from the northern Asia Pacific territories to migrate over into the America's a long time ago.
What do you guys think?
I had a thought looking at the map, how cool would it be to introduce a land bridge to the upper or lower parts the world during winter seasons occasionally? This can be an event where it is tied to activities within other nodes before a winter season such as killing a world boss that only comes around under certain rare circumstances or some other phenomenon to trigger it. Normal trade can take place between each continents nodes via the sea routes that can either be established and protected by various player organizations in game. However, only for a limited time in the winter season of Ashes would the northern or southern oceans freeze and solidify (Maybe not fully) to allow for land travel between the continents.
This could allow for caravans that may potentially hold more valuables than ships to cross Continents. A caravan travelling through an unexplored part of frozen seawater could mean that it may fall through the ice and be lost to the sea. Blinding snow storms could make travel impossible, or give visual cover to help lose pursuers. Sea Monsters beneath the frozen waves may be able to influence the environment around you if you are unlucky enough to run across one in your voyage. Moving icebergs could allow for unique visual and encounter opportunities.
A good real world example of this would probably be the Alaskan Siberian Land bridge that formed in Earth's recent Ice Age, which allowed for native peoples from the northern Asia Pacific territories to migrate over into the America's a long time ago.
What do you guys think?
0
Comments
Hopefully this image will maybe help visualize what I am talking about here.
the possibilities of additional activities to occur due to an ice over would be pretty cool, makes me think that the bodies of water on the land could also shrink during summer to open up new stuff too in relation to how they discussed the seasonal system
They could also do the reverse, instead of an ice-over, maybe the moon or moons have reached a seasonal distance away from the planet, causing a major low tide that reveals the land bridge and valuable oceanic resources to fight over in addition to the land route now being open.
ohhh they dont usually mention the moon but that could totally be a very cool thing to base stuff off of as well since it is a very easy way to show something is happening in the world by making it appear differently than usual
i cant wait till the core systems are done and we can get to fun event ideas lol
But then we would also have to assume we would have unusually HIGH tides, flooding low lying areas and damaging ports, perhaps flooding some settled areas and damaging freeholds, docks and cities.
While that may be interesting, I think the concept of having a temporary land form with Ocean Flagging PvP rules in play is much more compelling than possibly having those rules subverted by this, haha.
I agree! This only works out in the event that the season lasts long enough for it to be a meaningful choice and also simultaneously that the other seasons are long enough that this can be looked forward to.
Also a neat idea!
That is the idea. If this could be done between continents, this could be done within continents to varying effects.
This is the initial apprehension I had to the idea as well. However, the closer you find yourself to either pole in the winter seasons, the more likely it is that you will be able to find a temporary land bridge formed by the freezing of the surrounding waters. I believe a show called Ice Road Truckers illustrated what this is like. The Arctic Circle used to freeze pretty solid yearly and it was possible for foot travel across the bergs that would form. While I don't see anything akin to a pole in Ashes world, I don't necessarily see why it wouldn't be at least possible.
On a side note, this land bridge doesn't have to come around 'every' winter. It could be a non sequential winter event that happens only once every 2 or three winters, but that could be up to interpretation. Maybe this could be set up in advance by clearing an ocean world boss in the fall before the winter seasons. I would think that ocean currents exist here, but what if they are churned by this world boss? What would happen if they stop churning until the respawn in the spring?
Just no.
Otherwise there'd be nothing interesting about it if it just pops up every other week or so.
i mean, steven just recently said there will be plenty of ways to avoid ocean flagging. flight paths, science node teleportation, and i forget the rest.
I mean, why not?
I agree, the aesthetic is really cool to think about. Maybe a bridge doesn't have to be active in every winter season, but Icebergs randomly careening through the ocean around the winter seasons (definitely not summer seasons) to serve as an obstacle or an opportunity on the ocean would be cool to take advantage of.
I agree, making it not show up during every winter season would probably be the way to go with this if changing the length of seasons is out of the question. Potentially tying it to a trigger like a world boss dying before the winter season rolls around might be good too if it can be gated behind node advancement.
Doesnt that sound fun? The normal bonus to selling they would get by risking a boat caravan they now can do on land.