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The cyclops boss :)

SaeraviSaeravi Member
edited August 2022 in General Discussion
Hi! I just wanted to make a suggestion about something I thought would be cool to see during the boss fight. I was thinking that when the cyclops is smashing the tree trunk down, at the players, that big chunks of the root, or mushrooms, would break off and fling off into the air with a loud crunching sound. And throughout the combat (maybe triggered by certain hp point breaks), whenever he hits the ground again, after those point breaks, it would cause another piece of the tree to fly off. So by the end of the encounter with him the tree is mostly a large stump.

Just an idea, and I wouldn't be surprised if you already have something like this developed. :smile:
"That monster I looted was basically a garbage can."
Saeravi (Suh-RAH-vee)

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    A splintering weapon that creates aoe raid hazards to dodge, and if i might add on to it, a scaling attack speed increase because the tree trunk is getting lighter. This will ramp up his damage as the fight goes on so you really want to try and burst him down in the last phase or your healers might run out of mana.
    5000x1000px_Sathrago_Commission_RavenJuu.jpg?ex=661327bf&is=6600b2bf&hm=e6652ad4fec65a6fe03abd2e8111482acb29206799f1a336b09f703d4ff33c8b&
    Commissioned at https://fiverr.com/ravenjuu
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    Sounds like a fun idea
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    Cyclops?! Eeeek, the one-eyed monster!!!
    This link may help you: https://ashesofcreation.wiki/
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