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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Mysterious areas to find
Ace1234
Member
I heard there would be a focus on temporary locations based on the seasons/node progression, as well as quests that require some clue following.
I think it would be cool to take it a step further and have certain locations that are actual mysteries from the player-perspective and are very hard to even know they exist, and even harder to find.
This could be a small island that disappears for long periods of time, and when it appears can actually move around for a unknown reasons.
Or it could be a ghost ship that is concealed in fog that can only appear under certain conditions.
Or a floating island in the sky that can only be seen or accessed under certain conditions
It could be a portal to a dimension hinted at in the lore or in backgrounds of certain gameplay scenarios/cinematics
I think adding elements of actual mystery that the players themselves need to believe in, discover, locate, and tell tales of, would be a very awesome addition to the gameplay and social aspects.
I think it would be cool to take it a step further and have certain locations that are actual mysteries from the player-perspective and are very hard to even know they exist, and even harder to find.
This could be a small island that disappears for long periods of time, and when it appears can actually move around for a unknown reasons.
Or it could be a ghost ship that is concealed in fog that can only appear under certain conditions.
Or a floating island in the sky that can only be seen or accessed under certain conditions
It could be a portal to a dimension hinted at in the lore or in backgrounds of certain gameplay scenarios/cinematics
I think adding elements of actual mystery that the players themselves need to believe in, discover, locate, and tell tales of, would be a very awesome addition to the gameplay and social aspects.
3
Comments
Especially with the islands appearing in the sea.
But I don't like them bound to quests. Better to be some other activity like simply exploring.