I designed a game that a programmer wanted 31,000$ to make, so it was never made. I feel like this game has some good ideas in it, and I would like it if somebody - anybody - stole my ideas and put them to good use.
I'm a perfectionist, and I'd say this game isn't perfect, when it has awkward first-person combat, but it definitely has some good points, such as the time wheel systems. This was a game that kept you on your feet, as time, place, and even direction, changed your stats. Checkout the time wheels and let me know what you think. This is just one of the graphs that was created by me, and there's a lot more graphs displaying other features of the game, but this is the relevant graph. I'm not sure why I hyphonated the words "time" and "wheel", but I think I was making them into a pseudo compound word by doing so.
I figure Ashes of Creation would be a lot more fun if it had time wheels to make time, place, and even direction, important.
In another graph that I made, the entire game world is shown as being a giant, revolving time wheel, where the invisible time wheel rotates around the world, taking 8 days to complete a full revolution, and changing players' stats if the players stays in the same area for more than a day, but a player can migrate with the time wheel and keep the stats that he wants. In addition, the time wheel does not move anything in the world, as the world objects stay stagnant.