Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Ore and their Properties
Godmour
Member, Alpha Two
1. So the question I have is ore such as mythril and orichalcum have special properties to them?
-Say Mythril is a more nonmagical metal meaning it can absorb magic better than other metal, with that it is easier to enchant but armor made of the material is more susceptible to magical attacks and vice versa for Orichalcum as it will be more magical leaving it more susceptible to be destroyed due to it being pushed to its limit as it is already full of magic but is a great material for armor that reduces magical damage
2. The second question to this is, will there be a type of metallurgy where you can make alloys to combine these properties?
-Going back to the previous explanation say you want to make a strong armor made of Orichalcum and want to enchant but knowing it will have an increased risk of destruction due to its properties previously stated you decide to mix is with Mythril to help with the problem, making the new alloy Mythrum (Mythril+Orichalcum). This lowers its chance of breaking or decaying through enchanting
These are question that I propose so that we can see how far into crafting we'd have to look to get that perfect set of gear that is personalized to the creator. would love to hear some feedback and other ore property ideas!
-Say Mythril is a more nonmagical metal meaning it can absorb magic better than other metal, with that it is easier to enchant but armor made of the material is more susceptible to magical attacks and vice versa for Orichalcum as it will be more magical leaving it more susceptible to be destroyed due to it being pushed to its limit as it is already full of magic but is a great material for armor that reduces magical damage
2. The second question to this is, will there be a type of metallurgy where you can make alloys to combine these properties?
-Going back to the previous explanation say you want to make a strong armor made of Orichalcum and want to enchant but knowing it will have an increased risk of destruction due to its properties previously stated you decide to mix is with Mythril to help with the problem, making the new alloy Mythrum (Mythril+Orichalcum). This lowers its chance of breaking or decaying through enchanting
These are question that I propose so that we can see how far into crafting we'd have to look to get that perfect set of gear that is personalized to the creator. would love to hear some feedback and other ore property ideas!
2
Comments
https://ashesofcreation.wiki/
https://ashesofcreation.wiki/Artisan_classes
What we know so far. They have said they are big fans of the way SWG did it back in the day, with different grades of the same ore. Beyond what we have there in the wiki we will need to wait till they tell us more.
However the next live stream is just over two weeks out. Next week they will start a thread for questions and maybe they will answer if you put it there.
Refined into even more potent material could create good DPS potions.
Special artisan outfit should protect while handling them.