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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Idea for a title
Roxi
Member, Alpha Two
Almost all MMOs have a pvp counter and a pk counter. But why not bring something new to this game? The counter of days when the character was not killed or did not kill another player/monster. The reward for which bydet title with nice bonuses. In the format "Daily quest, progressing". (if this quest is not completed daily, the counter is reset to zero) If a player has not been killed (not killed in pvp/pve/pc) for 30/60/90/120... days, then the player has received the corresponding title with bonuses corresponding to the difficulty. This would give a number of advantages and fame among other players. It would also be a target to induce failure on the part of his opponents. These titles would be worn by dozens (if not just a few) of players on the server.
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Comments
why in our world there are vegetarians, pacifists, hermits.... but in this world they cannot be? playing the same Pathfinder, I can be one of them. These nuances fill the world with life... And it would be interesting for me to see how ideological personalities exist in the game.
It wouldnt work. There's zero prestige in a title that could and would be exploited by players with ease. Titles have to be something that requires accomplishments and there simply wouldnt be a way to keep players from exploiting it
I never got it
the idea is not to not participate in pvp or pve, but not to increase the counter of pvp / pve / pk kills, deaths.
the same support can try to do it, or players who are making / creating professions.
tanks, healers, merchants, sailors, animal breeders...