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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Legendary events = Legendary body modifications?
Voxtrium
Member, Alpha Two
Just an idea I wanted to voice and see peoples thoughts on.
If certain legendary events when completed by the player gave the player an optional scar or other body cosmetic that can be applied to ones character.
For example if you defeat a boss with a mechanic that steals your vision during the raid then after completion the players could receive the ability to remove 1 eye, or even just make 1 eye a golden cloudy color.
Ideas like this to showcase completion of certain extremely rare events that are separate from the legendary gear.
Another I'd imagine added later during an expansion but if facing a wraith style boss then upon completion the raid team would have a separate animation granted, when they receive an item they don't reach out with their hand to take it but instead a spectral arm comes out to grab the item. The item being like a beer at a tavern etc.
Thoughts?
If certain legendary events when completed by the player gave the player an optional scar or other body cosmetic that can be applied to ones character.
For example if you defeat a boss with a mechanic that steals your vision during the raid then after completion the players could receive the ability to remove 1 eye, or even just make 1 eye a golden cloudy color.
Ideas like this to showcase completion of certain extremely rare events that are separate from the legendary gear.
Another I'd imagine added later during an expansion but if facing a wraith style boss then upon completion the raid team would have a separate animation granted, when they receive an item they don't reach out with their hand to take it but instead a spectral arm comes out to grab the item. The item being like a beer at a tavern etc.
Thoughts?
5
Comments
I want to play a fun game
https://youtu.be/_HQFjF_UZ0U
Not so hard.
You would have your base stuff
then the "skin" stuff, in specific tab or skins applied on the "base" stuff (transmog in wow)
And a tab dedicated to chose those aesthetic features, they need to have one slot for each eye, for each hand, etc etc. and you "equip" those scars"
This is how i would see it.
I wouldnt use it, but good base idea !
Example would be having special tatoos, body modifications (scars, tribal stuff, etc) that can only be gained in specific quests/events.
If a certain dragon boss claws you, then you would have a chance of getting a legendary scar... this is absolutely fantastic!
You don't want any achievable only cosmetics?
Honestly this is a great idea. I'm planning on playing a Vaelune so having different types of essences as purely cosmetic would be awesome. Or even branchler types for Py'rai. Scars and tattoos would be super cool too. I think this could be a super fun reason to go out and run some events or kill some bosses.
I think it is important as an immersion aspect of the game. Granted it won't make IS tons of money like a cosmetic in store will. However the money they make from players sticking around longer will more than cover it up. The overall experience that things like this create is what makes players stick around and make money long term.
I've been a fan of this type of stuff.
Especially in PvP. The top guys shouldn't be pretty, they should be wartorn with special cosmetics only achievable in game.