Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Melee combat pvp gonna suck
Meurum24
Member
The mage and now ranger have too many advantages where if you’re a melee you’ll get Rekt easily.
0
Comments
"Maybe."
I want to believe I’m wrong but it seems to me from other comments on different post I’ve seen most agree it will suck.
Balanced around 8v8? Lmao most of the time you’ll be in a 1v1 in this game and like wow they’ll have arenas most likely.
Move along, next shitpost.
I’m a warrior player so I won’t be stealthy rogue. And there’s no gap closers on the warriors and the mage and ranger have abilities to escape
Insider information?
So far we have level 10 skills at best.
Did you SEE the EPIC dash ability during the melee combat demo stream (before this last one)? Fighter isn't the class I'm worried about.
More seriously, how will Cleric stack up?
Pretty bold claims for a game that's still in Alpha.
Well there is no "Warrior" archetype in Ashes so I dunno where you're getting that from.
I'm a warrior player also, just fyi. And has it been stated somewhere that I missed that we won't have gap closers? I don't think the full tool kit for fighters has been shown. We really don't know what we will and won't have. It's hard to speculate on a game that is still under development and in an Alpha phase.
You opinion is your opinion and that's fine. I just don't believe there is enough info out there to pass definitive judgement.
And arenas will just have RPS balancing, just as Solmyr said.
Blatantly wrong (see video below), but keep telling us how you've already figured out the entirety of all combat interaction between all classes.
Fighter/Fighter gameplay:
https://youtu.be/t3LydR8VssY?t=829s
I blame them for me still being single! (joke)
Drinking refreshing snowflakes tears
If anything, Rangers trying to kite are going to be in for a bad time.
I want to play a fun game
Also
https://ashesofcreation.wiki/Javelin
0dbea148-8cb8-4711-ba90-eb0864e93b5f
While I appreciate a good ' bait thread', this is just boring. We saw a pre-alpha video that was prefaced by stating "EVERYTHING is subject to change, and this is not balanced, requires feedback, and is just a show of what the *direction* we want to go is"
Founder and Guild Leader of -Providence-
Quite true - in L2 there were cries of not being good at pve, pvp by some classes, but thing was when as a group players shone as everyone had a role:
I think that is the direction AoC is going. There is not and will not be alot of balance likely between individual classes. So, yes in smaller pvp skirmishes some classes will be better suited. But same will be for parties, some classes will be more selectively valued and invited based on situation. The real balance comes through group play, not individual.
Some people just suck at MMORPG and they blame it on a developer
Drinking refreshing snowflakes tears
What we want the Fighter warrior to do is to be able to cut through enemy lines, get to the support area of a raid perhaps and take out healers with some quick DPS burst damage... – Steven Sharif
Stevens goal is the exact opposite of what you assume.
Rush: Rush toward a target; and upon reaching the target, deal an amount damage with a chance to knock the target down.[4]
https://ashesofcreation.wiki/Fighter