Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Thoughts on *UNIQUE ITEMS / LEGENDARY ITEMS* stats and Skill benefits in the game.
LKroonoS
Member
Hey guys i have something that i wanted to share and discuss with everybody about the items in the game and what you think about it.
idk if they already talked how its gonna be but , i hope that we can have something like different types of changes attached to all the unique or legendary itens that give us something like the POE itens does, like a different buff or a different skill upgrade like " this ring gives you 54% chance of doing 3 more hits to this X skill " and items status benefits would be awesome too like "this armour gives you 100 more stamina and 100 more vitallity + bonus skill called "IRON SKIN" that make your skin strong as iron for 10s", something like that you know? what you all think about it ? what you would like to see?
idk if they already talked how its gonna be but , i hope that we can have something like different types of changes attached to all the unique or legendary itens that give us something like the POE itens does, like a different buff or a different skill upgrade like " this ring gives you 54% chance of doing 3 more hits to this X skill " and items status benefits would be awesome too like "this armour gives you 100 more stamina and 100 more vitallity + bonus skill called "IRON SKIN" that make your skin strong as iron for 10s", something like that you know? what you all think about it ? what you would like to see?
0
Comments
I also wouldnt mind Set Items, to be honest. Hopefully, if they did this route they could come up with good set bonuses. Conditional bonuses would be interesting. For example, getting a Set from weird cultists in a mountain region that increased magic power at night. Or (even better) a Set that produced Lightning Strikes if you were fighting out in a storm. I actually really want this now...
We also know that legendary weapons are only dropped by legendary bosses, so maybe thats something you only give to them simply to differentiate the two. Maybe crafted items give better stats, but drops give unique abilities.
yeah dude this would be sick too
i can see this working