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world bosses

Has the team thought about adding world bosses that spawn as a reaction to the things happening around the zone. for instance people that are cutting down trees spawn i giant Ent that attacks the town and trys to reduce the settlement level. or a golem if to much people are mining. I believe this would add a little more value to defending your town. or if its a military city some local bandits come and want to contest the person that won the tournament.

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    another idea i had was a science city races against a neighboring town for tech to be specific to their city in the region. like racing for next tier of crafting
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    .... for instance people that are cutting down trees spawn i giant Ent that attacks the town and trys to reduce the settlement level. or a golem if to much people are mining..

    Resources fighting back against the gatherers! :+1:
    September 12. 2022: Being naked can also be used to bring a skilled artisan to different freeholds... Don't summon family!
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    lol yeah it would incentivize having your guild being there to protect them
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    AzheraeAzherae Member, Alpha One, Adventurer
    Has the team thought about adding world bosses that spawn as a reaction to the things happening around the zone. for instance people that are cutting down trees spawn i giant Ent that attacks the town and trys to reduce the settlement level. or a golem if to much people are mining. I believe this would add a little more value to defending your town. or if its a military city some local bandits come and want to contest the person that won the tournament.

    Short answer, yes.

    This has been explicitly hinted at, maybe not as a response, but honestly, that sort of thing is so easy to do, the question is how to set the correct conditions so that players don't 'game the system', not 'should/can they do it'.
    Sorry, my native language is Erlang.
    
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