Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
That better the abilities curving behind you and hitting the target. I would like for the person to manually have to turn their character around. How I will say is characters could auto-turn, facing their targets I would love it if after they shot a range, that attack went in a straight line instead of tracking. Untimely though, yes I'm fine with characters having to at least auto-turn to face their targets. The few seconds of animation time for that character to turn is good for someone like me who enjoys playing action. I hope that answers your question.