WHIT3ROS3 wrote: » ClintHardwood wrote: » Please don't put in crafting minigames. They'll inevitably lead to a macro-crafting meta, and anyone who doesn't cheat will suffer. Another awful take. "Please don't try and implement anything because it is might lead to a meta or people cheating" Jesus wept.
ClintHardwood wrote: » Please don't put in crafting minigames. They'll inevitably lead to a macro-crafting meta, and anyone who doesn't cheat will suffer.
Azherae wrote: » WHIT3ROS3 wrote: » ClintHardwood wrote: » Please don't put in crafting minigames. They'll inevitably lead to a macro-crafting meta, and anyone who doesn't cheat will suffer. Another awful take. "Please don't try and implement anything because it is might lead to a meta or people cheating" Jesus wept. But at the same time you can't just ignore it. If the minigame is too simple, I could theoretically have an untraceable bot ready in an hour. If that minigame was based more on button presses than fiddly mouse movements, ten minutes. You can't make 'Recognition >> Twitch Skill' style minigames for MMOs anymore except on Consoles.
Repetitive skill-based crafting mechanics, such as mini-games, are not an intended part of the crafting experience.[1][2]
WHIT3ROS3 wrote: » Azherae wrote: » WHIT3ROS3 wrote: » ClintHardwood wrote: » Please don't put in crafting minigames. They'll inevitably lead to a macro-crafting meta, and anyone who doesn't cheat will suffer. Another awful take. "Please don't try and implement anything because it is might lead to a meta or people cheating" Jesus wept. But at the same time you can't just ignore it. If the minigame is too simple, I could theoretically have an untraceable bot ready in an hour. If that minigame was based more on button presses than fiddly mouse movements, ten minutes. You can't make 'Recognition >> Twitch Skill' style minigames for MMOs anymore except on Consoles. So to be clear, you don't think there should even be a game? No point in combat because people will create aim-bots. No point in having transport because people will use speed hacks? No point in anything because cheaters will cheat and that will create an unfair advantage? Such a backwards take. Number 1. You know nothing about these potential gameplay loops. To just unilaterally say no, with no information, no experience, no testing... nothing. is just urgh. Number 2. You have just stated very clearly that you intend to cheat in the game. Hopefully Intrepid keeps a close eye on your account and Perma bans you when you try to implement botting of any kind.
Strevi wrote: » Apparently before it was stated that Repetitive skill-based crafting mechanics, such as mini-games, are not an intended part of the crafting experience.[1][2] https://ashesofcreation.wiki/Crafting_mechanics Another topic where @Dygz got an answer and things change [1] https://youtube.com/watch?v=RS3e0vuj5lA&t=2741shttps://www.youtube.com/watch?v=RS3e0vuj5lA&t=2741s [2] https://youtube.com/watch?v=ni4DTaN6JvQ&t=1640shttps://www.youtube.com/watch?v=ni4DTaN6JvQ&t=1640s
Azherae wrote: » I MIGHT have enough understanding to help them see why.
WHIT3ROS3 wrote: » Azherae wrote: » I MIGHT have enough understanding to help them see why. Intrepid would be truly blessed to have such a knowledgable, fair and benevolent god such as yourself. We can only hope you grace the process with your 5head amazingness.
Azherae wrote: » I really never understand responses like this. I just end up assuming I always come off like some super arrogant person even when I am trying my best not to (might as well not, right?) What would you have preferred here? For me to 'assume that I can't possibly have enough understanding to be any help at all'? I don't get it.
Azherae wrote: » WHIT3ROS3 wrote: » Azherae wrote: » I MIGHT have enough understanding to help them see why. Intrepid would be truly blessed to have such a knowledgable, fair and benevolent god such as yourself. We can only hope you grace the process with your 5head amazingness. I really never understand responses like this. I just end up assuming I always come off like some super arrogant person even when I am trying my best not to (might as well not, right?) What would you have preferred here? For me to 'assume that I can't possibly have enough understanding to be any help at all'? I don't get it.
AntVictus wrote: » Nope you didn't come off as that, guy is just mad because people don't fully agree with him. Happens all the time.
Vexsin wrote: » It's difficult to comment on this given we haven't seen a working example, but on the concept as a whole I'll say this: Mini games sound like a fun unique way to value add to crafting, but I don't believe they should dictate the quality of the crafted item. I myself don't really like mini-games and if I spent 100s of hours leveling up crafting only to find I can't forge an item I want simply because I can't click on a mini game fast enough it would definatley put me off crafting all together. If I'm playing and paying a sub for an MMO then I want an MMO, if I wanted to play a minigame I'd download a mobile game. I think it's fine having a minigame, just please don't make it a requirement for crafted gear quality.
Nerror wrote: » When you design this for our testing pleasure in A2, please consider your target audience. While there are many demographics that enjoy crafting, a big part of of them are not twitch skill gods or finger ninjas due to age or disabilities or just temperament. They enjoy the more leisurely pace that the artisan skills often provide. So please, any minigames, or gameplay layers as Steven called them in the AMA, don't make them hard quick time action types or where a very high precision is required for the best results. Obviously any gameplay layers need to not be tedious after the 100th time either.
Nerror wrote: » So please, any minigames, or gameplay layers as Steven called them in the AMA, don't make them hard quick time action types or where a very high precision is required for the best results. Obviously any gameplay layers need to not be tedious after the 100th time either.
Strevi wrote: » Apparently before it was stated that Repetitive skill-based crafting mechanics, such as mini-games, are not an intended part of the crafting experience.[1][2] https://ashesofcreation.wiki/Crafting_mechanics Another topic where @Dygz got an answer and things changed