Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Number of hotbar abilities
Kyskei
Member, Alpha Two
I'm new here so sincere apologies if this is a dumb question.
but I saw in the ranger stream that there were only 3 abilities on the hotbar for use. now this could be because they only intended to show those 3 abilities, but I don't know.
in ESO I only have access to 5 abilities at the time and it get's really boring. is it revealed how many abilities you can actively use when the game is out?
if the number has to be low to make the action combat easier to engage in, might I suggest ability chains for consideration to add more depth to the combat?
but I saw in the ranger stream that there were only 3 abilities on the hotbar for use. now this could be because they only intended to show those 3 abilities, but I don't know.
in ESO I only have access to 5 abilities at the time and it get's really boring. is it revealed how many abilities you can actively use when the game is out?
if the number has to be low to make the action combat easier to engage in, might I suggest ability chains for consideration to add more depth to the combat?
0
Comments
I'll have to recheck yesterday's livestream but I believe Steven said that classes will have around 30 abilities, though it won't be possible to spec into all of them at once. In Alpha 1, there were occasional items with "ability effects" (such as 'burn a particular sort of undead') which could also add to this.