Tyranthraxus wrote: » You can really infer a lot from the information that was in the AMA. Amongst the topics covered, yours truly found the mentions of upgrades & classifications of ships to be of interest. The mention of upgrading your spyglass/spotting mechanisms had also alluded to other upgrades possible for ships. Knowing that there will be sub-components to ships really expands the scope of shipwrighting - and I'm really, REALLY hoping for a system akin to starfighter engineering in SWG. Also - about the classifications? NEAT! The mention of natural detection/visibility-ranges and how the ship itself will differ from the render-range of player names felt like a great idea. Knowing that ships can have different classes and weights expounded upon a topic a lot of us are eager to hear more about.