Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Possible Expansion Wish List
Mionikoi
Member, Alpha Two
So I thought it would be a good idea to make a wish list for things that might be added later, either in a later update after launch. Or a full fledged expansion. It isn't made as a demand or any such. Just a compilation of, 'Ooh! This would be cool to have later!'
1.)One such idea is mixed racial town, city, metros etc. where existing buildings that were from a time where a race had contributed the most to a node's continues to exist or have some form of bearing on the settlement's aesthetics. So you could have Tolnar, human, and elf influences all upon one location.
2.) Additional weapon skills and weapon variations. I like the idea of gathering tools doubling as weapons, but also being a different play style. Some could be sub optimal, situational, or require player skill to execute well.
3. Camouflage shields. Ever seen those tropes where a ninja is hiding behind a screen that looks like something behind them? Why not crouch behind a shield that looks like a bush, cliff side, rock outcropping, or sand dune? (or etc?) Would be an interesting concept. (hoping we can crouch.)
4. Mixed races! Okay, I know it would probably be a modeling issue. But half elves! =D (or half-tolnar! )
5. Festivals. I don't remember if there are any planned or not, but it would be cool to have festive events and stuff.
6. More ideas to say, 'Hey devs, I think this would be cool and in the spirit of the game. What do you think?' Anyone?
1.)One such idea is mixed racial town, city, metros etc. where existing buildings that were from a time where a race had contributed the most to a node's continues to exist or have some form of bearing on the settlement's aesthetics. So you could have Tolnar, human, and elf influences all upon one location.
2.) Additional weapon skills and weapon variations. I like the idea of gathering tools doubling as weapons, but also being a different play style. Some could be sub optimal, situational, or require player skill to execute well.
3. Camouflage shields. Ever seen those tropes where a ninja is hiding behind a screen that looks like something behind them? Why not crouch behind a shield that looks like a bush, cliff side, rock outcropping, or sand dune? (or etc?) Would be an interesting concept. (hoping we can crouch.)
4. Mixed races! Okay, I know it would probably be a modeling issue. But half elves! =D (or half-tolnar! )
5. Festivals. I don't remember if there are any planned or not, but it would be cool to have festive events and stuff.
6. More ideas to say, 'Hey devs, I think this would be cool and in the spirit of the game. What do you think?' Anyone?
MY Own NIckle Co-operates with an EYE. -Mīonikoī.
1
Comments
Don't know if they will add any of that but some of it, like festivals, are fairly standard events in most games so we'll probably see those.
If you have other ideas throw them out. Forums are for feedback, theory crafting, brainstorming, etc. No point not sharing ideas. Plus you never know what will spark a solution or lead to something better than what's already intended.
This is a, 'This would be nice\cool to have.' list. I think I'll add to it.
7. Grimlins! Or goblins. Just a small fantasy mob that you want to kill on site before their population gets out of hand and they start invading your settlements. Maybe it could be similar to a monster coin event but it is all scripted.
8. I like the idea of the color of you gear mattering. If you are wearing gear that meets a certain color pallet to a node's region, you gain passive camouflage.
9. I like the idea of there being other continents that might try invading the known map of Vera. NPC raiders and Pirates. But some could even be traders for exotic goods. Or the raiders could drop exotics themselves. Maybe this could be a world event that could be used to add more content?
I would like to hear what you all think, and if anyone has ideas of their own!