NauticalBiceps wrote: » I feel with giving stat distribution (within reason) to the player at the start will allow "power gamers" the chance to optimize everything, while giving players who want to make an RP focused race choice the chance to still be strong at starting levels without having to be torn between strength and role-playing.
tautau wrote: » All races having the same base stats would make the game a bit boring. Complexity is fascinating.
Taleof2Cities wrote: » NauticalBiceps wrote: » I feel with giving stat distribution (within reason) to the player at the start will allow "power gamers" the chance to optimize everything, while giving players who want to make an RP focused race choice the chance to still be strong at starting levels without having to be torn between strength and role-playing. Stat distributions aren't planned. So, you'll have to personally decide whether RP or meta is more important (or somewhere in between). Based on the feedback from Intrepid thus far, your character will be viable in the vast majority of content regardless of race.
NauticalBiceps wrote: » The point I am trying to make is that race should be as pivotal to our character as their class. It shouldn't be a "well do I want to be strong or do I want to look like this"‐ it could be both! I feel it would help players be more invested in their character AS a character, instead of a model in a game.
NauticalBiceps wrote: » Taleof2Cities wrote: » NauticalBiceps wrote: » I feel with giving stat distribution (within reason) to the player at the start will allow "power gamers" the chance to optimize everything, while giving players who want to make an RP focused race choice the chance to still be strong at starting levels without having to be torn between strength and role-playing. Stat distributions aren't planned. So, you'll have to personally decide whether RP or meta is more important (or somewhere in between). Based on the feedback from Intrepid thus far, your character will be viable in the vast majority of content regardless of race. I guess my question is why should we have to make that choice?
Taleof2Cities wrote: » NauticalBiceps wrote: » The point I am trying to make is that race should be as pivotal to our character as their class. It shouldn't be a "well do I want to be strong or do I want to look like this"‐ it could be both! I feel it would help players be more invested in their character AS a character, instead of a model in a game. We're not even in Alpha 2 and you're already chasing the meta? Will you even be playing end game content in Ashes? Where an optimized build would be recommended? I'm personally more invested in a suboptimal race being able to overcome their natural racial tendencies and try out a different role ... not that there's going to be a big stat difference anyway. (Not to mention, the latest trend in MMOs is having unique stats for each race.)