Corruption Acquisition & Removal Question
I've been reading up a lot on the flagging/corruption system and it got me to wonder about this, as I wasn't yet able to find anything definitive:
1. The primary means to remove corruption is through death.
?? Does this mean only death from a bounty hunter or via PvP combat helps remove corruption? Or, does it also count for PvE death as well?? Seeing nothing precise about this, my thoughts are, if corruption could be removed by PvE death, then, even with death penalty, this may be the better avenue the Corrupted player may chose to go in, in order to avoid losing items by being looted by other players. Or, perhaps there's some advantage at being killed in PvE as Corrupted vs. being killed in PvP.
*Any further definitive info about this?
2. Green players killed by mobs (the mob deals the killing blow) do not flag attacking players as corrupt, but since the exact health of another player is not known (outside of the same party, raid, alliance, or guild), attackers run the risk of killing the player and becoming corrupt.
?? I mean, how does this really affect any sort of griefing by higher level players/guilds from blocking content? While sure, there's a risk that the attacker may take a Corruption status, the griefing player can easily make the job a lot more difficult for the non-combatant player to kill the mob. Like, the griefing player could put a DoT on the non-combatant player.
Yes, it's a risk for the griefing player, but it doesn't seem like it'll be all that hard to camp and apply difficulty to non-combatant players..
To me, I'd prefer not such a black and white result. If a player attacks another player while in combat with a PvE mob, then, if the non-combat player dies by the mob, still the griefing player should take some sort of penalty, even if they didn't apply the killing blow. The killing blow by the other player should make them Corrupt for sure, but just by interfering and griefing (applying damage effects, CC, DoT etc) a non-combant player engaged in PvE should place some type of penalty. I.E. If already Corrupt, then more quickly raising the corruption level.