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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Areas for specific classes
Myosotys
Member
Will some areas be accessible to some classes but not others?
I think it could bring some fun and some specifics for playing theses classes.
These areas would be accessible to these classrs for several reasons: Either because a class has an extra skill that allows it to reach specific areas (jumping, climbing etc.). Or because a class has specific resistances that allow it to resist monsters that other classes could not face (for example high resist fire to walk a long time on lava without dying).
I think it could bring some fun and some specifics for playing theses classes.
These areas would be accessible to these classrs for several reasons: Either because a class has an extra skill that allows it to reach specific areas (jumping, climbing etc.). Or because a class has specific resistances that allow it to resist monsters that other classes could not face (for example high resist fire to walk a long time on lava without dying).
1
Comments
Yeah I mean a small thing not a whole region )
Thank you. Good to know that there will be some skills for better exploration.
But nothing about the resistances to be able to go somewhere other cannot.
Or skills to help others reach places.
Mages could make portals to enter and exit somewhere else not far away.
Healers could keep others alive inside damage dealing environment or heal them while they fall.
Some could grab a player and throw him over a chasm. Mounts might however serve better reaching certain places. I would rather give such special traits to mounts than to classes.
Yeah it's nice too but only if you access to some rare items. To increase trade and interaction between players. Or to find a reason to make a second char when you start to be fed up with the game.
Some might be designed more towards the interests of a specific class. Sure.