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To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Content Creators: Will Sister-Guilds/Guild-Alliances Just Be Alts-Dumps?
Tyranthraxus
Member, Alpha Two
I really, REALLY want Guild Alliances to be meaningful - and am still quite optimistic that we'll get this.
Since alts can each join different guilds: does this largely mean that the to-be guild alliances will just be arranged between sister-guilds/alts-dumps?
Node-Citizenship is limited to 1/Account(per server); Having 10 or even 100 alts won't affect your individual footprint on the population of a Node. You can ally with only so many other guilds - but won't these sister-guilds largely just be alts-dumps, then?
What's to incentivize main-toon-only guilds to ally with only other main-toon-only guilds, versus their own alt-dump guilds?
Since alts can each join different guilds: does this largely mean that the to-be guild alliances will just be arranged between sister-guilds/alts-dumps?
Node-Citizenship is limited to 1/Account(per server); Having 10 or even 100 alts won't affect your individual footprint on the population of a Node. You can ally with only so many other guilds - but won't these sister-guilds largely just be alts-dumps, then?
What's to incentivize main-toon-only guilds to ally with only other main-toon-only guilds, versus their own alt-dump guilds?
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Comments
You can play on another server but locked out of guilds. you can have as many alts you want, but they are locked out of guild.
that would fix issues but no clue if it creates other issues and just waking up to process how dumb this suggestion is lol
Agreed hope its something they change, rather have all my characters be in one guild without needing alt guilds.
Sometimes some of us prefer to play and not be seen by guildies. Take a break for a day, maybe try something new and not get asked to come do stuff.
Not even touching on espionage.
If they made the choice that is f you have an alt in the same guild they would only take one spot. I could get behind that. But I could not support forcing players to have all alts in one guild.
As for the OP, yes, there'll most likely be alt guilds, but I highly doubt they'll be in an alliance with their main. What will most likely happen is that big guilds will have an alliance of 40-man parts of their guild, so that they get all the benefits of being in a small guild on all of their main members.
Alts don't really need all those benefits so there's no real reason to keep them in the alliance. Also, having your alts in an alliance with the main could lead to your alts getting KOSed because of that connections. In L2 most of the time you had alts in a completely separate guild to specifically avoid your war enemies. Alt guild also served as a place to keep all your more casual players when they felt that constant wars was too much for them. And when they wanted to return, they'd be at hand's reach.
Would an "appear offline" option in the guild menu solve the problem? Seems like a simple fix.
No.
it is still forcing people into 1 guild and removes spying and other various game play elements.
Too bad yours truly hadn't cultivated the skills to join the crew, in years past. On the flip side of things? I have friends IRL that I'd hate to move away from.
It'd be harder to have real contests-of-will over regions. The one Node-citizenship/account rule certainly perpetuates a game of function and design. However, the core-concept seems to indicate that concentrated-enough players will be able to help hold onto a Node's occupancy moreso than a player those toons are spread out.
It'll be fun to see how this play out in Alpha-testing. You can safely wager folks like me will be looking to ensure we find break-bugs WELL before launch....
In this case you can join your guild with alts without wasting member slots, but on the other hand you can create your own guild if you want too. So you can join the guild with 3 alts, but with 2-3 other alts you are in a different guild.
It'll be interesting to know if the final design counts guild-membership limits by the *accounts* joined, or the number of characters.
Would have to imagine guild-memberships not counting alts against member-limits would be the way to go.
Unless things change their statement is your characters all have to join a guild. Though i can only hope as they start to look at things like 6 years later things can change.
It is just imo your account should be tied to guilds for all people. But i can still settle allowing it to be your choice. I just don't think being a spy is a reason to now allow you to as you can be a spy by joining with your full account.
My outlook on things are also a bit different as I build a community (across multiple games) and it isn't just about having a random person join the guild that doesn't really interact with people that much. Those are the first that tend to leave the guild.