Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Sound for mining and trees falling.
Kakashi_Hatake
Member, Alpha Two
I'm a simple man. I love the visuals already. A lil goofy on some of the branches stretching sideways but I understand this is progress and it's in the right direction I assure you. But once again I'm a simple man. I WANT THOSR HITS TO RING OUT THROUGH THE WOODS I want those resonating sounds that I can hear when people are out mining and the world feels full. And the trees have that CRACK and that earth rumbling boom when they hit. That would put these over the top.
6
Comments
For both pvp and immersion reasons it's the best way to do it.
If it gets any better I will be in awe.
Yeah, I do think there’s something to how well the sound travels in a given radius though. This was a helpful signal in MO2.