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Sound for mining and trees falling.

I'm a simple man. I love the visuals already. A lil goofy on some of the branches stretching sideways but I understand this is progress and it's in the right direction I assure you. But once again I'm a simple man. I WANT THOSR HITS TO RING OUT THROUGH THE WOODS I want those resonating sounds that I can hear when people are out mining and the world feels full. And the trees have that CRACK and that earth rumbling boom when they hit. That would put these over the top.

Comments

  • Yeah I agree the sound needs to be far greater.

    For both pvp and immersion reasons it's the best way to do it.
  • ClintHardwoodClintHardwood Member, Alpha Two
    The sounds and animations were a decent start I'd say. They could use a lot of work. However, being in the alpha state, I'm sure they'll be reiterated and improved in passes.
  • I'm already satisfied with what they presented.

    If it gets any better I will be in awe.
    PvE means: A handful of coins and a bag of boredom.
  • Mag7spyMag7spy Member, Alpha Two
    edited October 2022
    Honestly i dont need sound echoing through the entire area in a mmorpg from doing gathering, that is just me though. It be annoying if it is loud when you are doing it for an hour.
  • CROW3CROW3 Member, Alpha Two
    Mag7spy wrote: »
    Honestly i dont need sound echoing through the entire area in a mmorpg from doing gathering, that is just me though. It be annoying if it is loud when you are doing it for an hour.

    Yeah, I do think there’s something to how well the sound travels in a given radius though. This was a helpful signal in MO2.
    AoC+Dwarf+750v3.png
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