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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Guild Management & Leadership
_deathcap
Member
I haven't followed any news regarding ideas on how guilds will be managed in the game. But I have an idea that I am wondering about: Will there be different ways to manage and lead guilds? Normally there is one leader with officer roles, but how about something like a council where each council member have equal "ownership" so to speak?
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Comments
And if you want to share those rights between several people, I'd rather prefer just more functionality where the GL can give out those rights. But this is also smth that I'm already expecting from the guild control options.
The point of having a council is that you vote on things together. If someone wants an alliance the council brings it up and votes on it. I think it would be a cool system for those that want such a system. If you don't then that's fine it wouldn't be forced.
Is it a cool system? Definitely.
Does it need it's own in-game setup (separate from the standard guild settings)? Definitely not.
I could maybe see this working out if Intrepid tie the guild management to their mobile app (also smth I kinda expect already), but there's also possibilities of varying timeframes. What if one of the co-leaders got some time to play during the night and an enemy guild decided to declare war at that time and the guild now has to respond in a timely matter (this might not be the case at all, cause we don't have details about these systems) .
Or maybe there's a strong party, that plays on the guild's off-hours, which wants to join the guild to support it during their gametime. But due to guild invites being a vote-based feature that requires all co-leaders to be present, the party can never really join.
In other words, I see several potential problems with this type of system from the mechanical standpoint. And outside of that you can already have vote-based guilds and some people already do.