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BnS Combat and Ashes

When observing arguments on ashes combat system I rarely hear BnS ever brought up. BnS has a neigh-perfect system (in my opinion) meshing both action and tab to create responsive combat. I'm curious upon your thoughts on BnS combat and if such a mesh would be good for ashes.

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    ye58tv2k720h.png

    I say neigh. BnS combat was all about martial arts-like combos and stances, from what I remember of it. And to me that kind of combat doesn't fit what Ashes is going for.
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