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Nomad guilds who refuse citizenship (stolen goods trading/storage)

Does AoC have thought about nomadic guilds who don't want any anchoring citizenship and raid like pirates (hiding their loot instead of banking it / stealing goods instead of gathering & processing them)?

Any storage/trading utilities at their convenience to sell/store stolen goods? (NOT TALKING ABOUT CRAFTED ITEMS HERE).

Any potential for them to process and craft items without being a citizen (like outposts for bad guys)?
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