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Religions: weekly ritual on Sundays for a one week node boost

Arya_YesheArya_Yeshe Member
edited November 2022 in General Discussion
Learning about AoC religions, but here is a thing:
maybe the mayor or player with a role could call for a weekly ritual on Sundays for worshiping one of those gods and get a weekly boost for the node

https://www.ashesofcreation.wiki/Religions
https://www.ashesofcreation.wiki/The_Ancients

A good 3 minutes from each player on Sundays bring a good boost for a week, if barely no one shows up to the ritual then the boost will be flimsy
  • mayor or player with the role schedules the ritual
  • the ritual itself is long, about 3-4 hours
  • at player's convenience he should go there and sit for 3 minutes only
  • the more players shows up, the bigger the boost
  • players with religious titles are equivalent to many players
  • boost will be a one week boost even if no one shows up, but then the boost will be flimsy all along the week
  • there's a variety of gods and boosts, maybe the same god could have a variety of possible boosts

Could have gold drop boosts, luck boosts, land management boosts, less encumbrance boosts etc

If there's a war then go for the other boosts, like a boost for smaller death penalties and let the pvpers tear each other apart as much as they please

Boost for cheaper mercenaries, sometimes you are not rich but your fervor will make people favor you ;)

Let's make a comeback on going to the temples on Sundays :#

PvE means: A handful of coins and a bag of boredom.

Comments

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    Yes but don't call it mass. I would prefer it being called rituals or something.

    I think the Node should make some offerings to the intended God in order for the ritual to work. Like some amount of materials, fruits, vegetables.

    I think it would be cool opportunity to introduce some beautiful anesthetic art in the temples and ritual areas.
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    @Manueljf deal!

    rituals sounds better
    I will even rename the topic
    PvE means: A handful of coins and a bag of boredom.
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    Maybe even have something to deliver to the settlement as a offering (from PvE bosses or PvP loot from different settlements - you know like in 40v40 BG AV in WoW where you would bring meat from people that you loot on battlefield to make elemental ritual or something)
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    Does my node get a boost for disrupting this ritual and destroying it’s militant cultists?
    AoC+Dwarf+750v3.png
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    Maybe even have something to deliver to the settlement as a offering (from PvE bosses or PvP loot from different settlements - you know like in 40v40 BG AV in WoW where you would bring meat from people that you loot on battlefield to make elemental ritual or something)

    Wow... that's sound cool too
    Maybe people could deliver this or that offerings, each player could bring his own offering.

    The offerings become an offerings pool that will deliver many boosts?
    Maybe it will feel more realistic in the sense of seeing the benefits according to the people's wishes

    So the ritual could end up becomming a big wishing well for the community in the node

    PvE means: A handful of coins and a bag of boredom.
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    Arya_YesheArya_Yeshe Member
    edited November 2022
    CROW3 wrote: »
    Does my node get a boost for disrupting this ritual and destroying it’s militant cultists?

    I'm not sure how your node would storm in the city days before the siege during a war
    I will think about this, this sounds interesting!

    Send your idea about it
    PvE means: A handful of coins and a bag of boredom.
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    JahlonJahlon Member, Intrepid Pack, Alpha One
    I'm not sure if you are aware of this or not, but the holy day for different religions is not always Sunday.

    hpsmlCJ.jpg
    Make sure to check out Ashes 101
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    Jahlon wrote: »
    I'm not sure if you are aware of this or not, but the holy day for different religions is not always Sunday.

    I dont think the holy day is the thing, because aren't they just a like a holyday?

    I said Sundays because usually games have higher population on Sundays and it's easier for the players having time in real life on Sundays
    PvE means: A handful of coins and a bag of boredom.
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    Let mayor choose Saturday or Sunday
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    tautautautau Member, Alpha One, Adventurer
    The Mayor really has nothing to do with the religion of the temple which happens to be located in that node. The player of the highest rank of that religion who is a citizen of that node ought to be the one who sets the holiday for that temple.

    However, AoC could always define the day of the week for each of the game religions to celebrate. Another option would be to have it tied to the day of the month (Religion 'A' on 1st, 8th, 15th, 22nd Religion 'B' on the 2nd, 9th, 16th, 23rd and so forth). That would have the benefit of each religion rotating through the days of the week and avoiding one religion always getting the high server population weekends.
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    HinotoriHinotori Member, Leader of Men, Kickstarter, Alpha One
    Ritualistic group blood sacrifice to the gods followed by circuses and sports involving the decapitated heads of those sacrificed earlier.
    lsb9nxihx5vc.png
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    DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One
    edited November 2022
    Not on Sundays, specifically and shouldn't be a 24 hour boost.
    Religious boosts should be based on the in-game day of of the in-game religious calendar and last for 60-90 minutes at most.

    And, yes, it should be possible for players to disrupt rituals.

    The notion that your citizens have to log in on one specific day or miss out on a week-long boost is pretty absurd.
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    tautau wrote: »
    The Mayor really has nothing to do with the religion of the temple which happens to be located in that node. The player of the highest rank of that religion who is a citizen of that node ought to be the one who sets the holiday for that temple.

    However, AoC could always define the day of the week for each of the game religions to celebrate. Another option would be to have it tied to the day of the month (Religion 'A' on 1st, 8th, 15th, 22nd Religion 'B' on the 2nd, 9th, 16th, 23rd and so forth). That would have the benefit of each religion rotating through the days of the week and avoiding one religion always getting the high server population weekends.

    The mayor is about the node community, I say the mayor has a say when calling people for prayer day
    :#

    This is not a celebration, this is a player gathering
    PvE means: A handful of coins and a bag of boredom.
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    Dygz wrote: »
    Not on Sundays, specifically and shouldn't be a 24 hour boost.
    Religious boosts should be based on the in-game day of of the in-game religious calendar and last for 60-90 minutes at most.

    And, yes, it should be possible for players to disrupt rituals.

    The notion that your citizens have to log in on one specific day or miss out on a week-long boost is pretty absurd.

    I get your point about losing the day, but I thought about this in being a player driven communited PvE based weekly event

    So, if you lose you lose, the boost will go to everybody to the node anyway and not for participants

    If the ritual come out being offerings based, then you can email your offerings for your trusted friend and he will offer it in the temple.

    The offerings would generate a plaetoria of boosts based on the offerings, that would you could see your offering there.

    Maybe we could do a mix... it could have player presence + offerings, if you are so poor that you cant give a cake as offering maybe you could show up then
    PvE means: A handful of coins and a bag of boredom.
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    Also, if there's a scheduled meeting it could give an opportuniy for war parties to show up
    PvE means: A handful of coins and a bag of boredom.
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