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A few suggestions

Greetings,im Chris and id like to make a few suggestions.(I apologise in advance for my poor English)
First of all there are many ways to play a game and every person is drawn to different things and activities.Some love PVE,others PVP,others trading and collecting,others try to explore and complete all quests or discover all areas etc.No matter what,it is hard to satisfy everyone and thats why i feel that it aint bad to "steal"good ideas from other games and improve them in order for almost every kind of player to stick to the game and always have something to do.
Three things that id love to see in Ashes of Creation are:
1. ESO's achievements/completionist/archeology options that satisfy the needs of players that prefer a more solo approach and work towards completing/discovering everything they can in the open world.This system is not forced and makes exploring fun and meaningful.
2. New World's gathering and crafting system,that i feel is one of the best and can satisfy people that mostly play the game to craft and make lots of gold.
3. ESO's and SWTOR's NPC dialogue options that are immersive and tell a story in order to satisfy people that love stories and lore.

Besides those id also like to state that i feel its important to keep old content relevant at all times,one way i can think of is to have lets say special unique essenses for each endgame boss that will be required for every endgame craft even for the future expansions ones.This way players will have to revisit old content in order to acquire those essenses and the world will not feel empty and maybe the then new players will still find people to run bosses with.
Something that worries me is the server player limitation.Many mmorpg's face that issue because in a massive world you cant have only lets say 3000 to 5000 player limit,the world feels empty and the game dead(even if millions play it).I understand the technological limitations but somehow i feel that megaservers for EU/US/OCE will be the best way to go because it is extremely important to always see as many people as possible when you roam around the world.

Extremely unpopular suggestion but i propose that you never create arenas.In almost every other mmorpg and after a while it kills open world PvP.Instead my crazy idea is to create a huge stadium somewhere in the map ,and once every lets say a week or two there will be an arena event where players will fight a one and done battle in brackets and the final winner earns a title or something.Because many hundreds of people will want to participate think of an open world ranking PvP system and lets say the top 50 before every event will be able to participate.There was a system in Lineage 2 where you could spectate some events,use this and people that want to be in the arena and watch the PvP event will buy tickets and spectate the whole thing.This way you also avoid lag because it all happens in a controlled enviroment.

Thanks for reading.

Comments

  • LudulluLudullu Member, Alpha Two
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    As for the suggestions, most of those are already addressed in the design. I'd suggest reading through the wiki and looking up different stuff that you're interested in. Any and all info about the game that we currently have is on there.
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