Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Discovering new skills
Chicago
Member, Alpha One, Alpha Two, Early Alpha Two
Are there plans to make class quests or adventures or something along the lines to learn/ unlock different class skills or spells rather than just learn them at x level, one thing i think classic wow did really well was make it exciting to visit your trainer every 2 levels to see what you have unlocked and also having special class quests at x level to unlock new spells!
3
Comments
I really like class quests. They are a great way to learn about the lore of your class and you get a sense of why your class is the way that it is. Also a great chance to get weapon and gear that is good for you, or maybe learn an ability or get a talent point for such things.
I've always thought an MMO that delivered unique skills based on player gameplay and class would be super exciting. AI generated skills would really be a game changer but rife with balance issues I know. In the mean time I'll keep dreaming of the perfect MMO
I do recall Steven talking about being able to unlock augments through the religion you picked. And some religions you have to find, in the game
For other skills the appropriate trainer in standard areas is fine. Cleric trainer in Chapel/Temple.
What I don't like is auto gaining new skills. Just seems cheap.