TyranthraxusEQ wrote: » Dreadnought is the only one I have hope for atm, hoping it leans into barbarian flavor, totally with you here. I honestly might prefer the reverse playstyle, Tank, flavored with melee Fighter dps, but naming that archetype Knight kills it for me. Knight=Pally or fallen Pally to me, Not interested.
TyranthraxusEQ wrote: » In before the expected response..."Maybe this game is not for us?" lol
effusivemind wrote: » TyranthraxusEQ wrote: » In before the expected response..."Maybe this game is not for us?" lol It's funny because it's true. Such a meme response at this point
JamieKaos wrote: » I'm going to keep pushing this lol I love barbaric and savage classes as well as elemental and nature based classes. When looking at the purposed class names there really seems to be a theme. Most of them, aside from a few, seem like they fall more into shining knights and valor. When I look at the classes I don't see any names that I have a connection to. There's no barbarian or berserker or anything that makes me think of a battle hungry psycho that I can role play as an anti hero and with the game getting it's origins from Pathfinder it is a bit sad to see. Hell, where is the thief and scoundrel for the rouge or the druid under the summoner? I know that everything is still in development and we really haven't seen much in terms of classes but I really feel like we are missing some staple fantasy classes.
Noaani wrote: » I'm really confused as to why people would consider a class name to be anything that actually matters at all. Your class name is a term applied via a game system. It is not (or should not, at least) be anything that has any impact in game at all. Your class name is literally just a designation of the skill kit you have selected to make use of. If you want to be a savage class, play what ever class best suits you in a savage manner. I simply don't understand at all how this could be anything other than "problem solved".
TyranthraxusEQ wrote: » Adding more classes to an 8x8 grid sounds at best, messy. Yeah, we want to go berzerk, and unless we are missing something, archetype does not exist. Even having 1 or 2 of the existing classes flavored that way would go a long way. Dreadnaught seems the obvious choice, hunter maybe but this ranger type feels more, distance sniper design less wilderness savage.
TyranthraxusEQ wrote: » Wild Blade sounds good from a name perspective, the caster part ends all interest.
TyranthraxusEQ wrote: » Sure, that sounds like a great class for you. But it isn't a pure melee rage based dps. Battlemage isn't remotely similar to the archetype we are discussing here lol. I am glad you will have the perfect class for you, with 64 options we all should, thus the frustration from the berzerker archetype fans.