Cultured wrote: » For me, it's a combination of the Art, Music, and Community. Beautiful scenery, music, and player characters all blending together to create a living world. I love feeling immersed in MMORPGS. In depth systems that allow for various ways to play give everyone something different to do. I could be questing and come across someone gathering herbs in the distance, or running by on their way to another town. The combat is definitely important to me too, but more so if there is an in-depth rpg element behind it. I really enjoy theory crafting a character. I start with a role playing archetype like a fire mage, a massive 2h fighter, or a dual wielding rogue, then use the games systems to create my character. When it all comes together, I feel as if I am one of those characters adventuring through the lands. As cool as some single player games are, nothing beats having real people to populate the world.
deadmansprice wrote: » To be honest, you do make a pretty good point. Usually, I don't notice these things but then again, I'm not a sort to be that immersed. For example, you want the colours to compliment with each other rather than clash with each other when it comes to use of abilities. And I'm certain that there are people who tend to have more sensitve reactions to how the art looks with the environment and combat.