LeoTheElder wrote: » I am entreated by the threat mitigation thread, but I don't want to interrupt it asking for a newbie definition and explanation. In ESO I always DPS'd. With AoC I am considering a tank/crafter toon as my first effort. I am familiar with taunt ops. I've never heard of threat before. Please, some background. And Thanx.
LeoTheElder wrote: » Is threat limited to mobs or is it part of all combat situations? Is it a part of non-combat situations ie: interactions with NPCs?
LeoTheElder wrote: » Thanx All. That helps. I never liked PvP. (Squeshy old DPS me.) My current 'plan' is to build a traditional dungeon group style tank. (And crafter.) I'll add threat to the things I need to think about.
NiKr wrote: » And as a small additional point, Lineage 2 used the "threat" abilities from a tank to force the enemy player's targeting onto the tank, so the usually pve abilities were useful in pvp too. I dunno if Intrepid would try that, but it's been done before and by a game that inspired quite a few mechanics in Ashes, so there's a small chance.
Neurath wrote: » We tried to get it added, but there was backlash about player autonomy. Many people in the old tank thread didn't want to be forced to hit the tank.
Neurath wrote: » NiKr wrote: » And as a small additional point, Lineage 2 used the "threat" abilities from a tank to force the enemy player's targeting onto the tank, so the usually pve abilities were useful in pvp too. I dunno if Intrepid would try that, but it's been done before and by a game that inspired quite a few mechanics in Ashes, so there's a small chance. We tried to get it added, but there was backlash about player autonomy. Many people in the old tank thread didn't want to be forced to hit the tank.