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Will Ashes Of Creation Have Any African Influence In The Final Game?

I posted a blog detailing my ideas, but as the title suggests, do you guys think there might be some African representation based on culture and architecture in the game? https://omnigeekempire.com/2023/01/01/will-ashes-of-creation-have-any-african-influence-in-the-final-game/

Comments

  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    edited January 2023
    Yeah I think there might be some influences, some have darkened skin and african facial structures but the character creator can create quite a lot of other influences.
    2a3b8ichz0pd.gif
  • Gui10Gui10 Member
    edited January 2023
    I posted a blog detailing my ideas, but as the title suggests, do you guys think there might be some African representation based on culture and architecture in the game? https://omnigeekempire.com/2023/01/01/will-ashes-of-creation-have-any-african-influence-in-the-final-game/

    Cool artticle! WOuld of been fun to have more pictures in there but I did go check some of the architecture suggestions you provided! I would love to see it.

    Some of the styles tie into the Kaelar vibe and I feel thats where they will add African influence in. Yes Kaelar fits the "arab" spectrum but its not just the middle-east but also North-Africa, so it would make sense to delve deeper into african culture there as well.

    Edit: Vaelune**

  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    edited January 2023
    What's oxsnot? I can build whatever I like in the character creator. I was highlighting the video on the wiki for Aela. There was a toon with African facial structures and black skin.

    Edit: Wiki quote.

    You will see in the different races that are available from a player character standpoint a lot of different influences that reflect many cultures in the world: Not just European, not just Africa, not Mesoamerican. These cultures are going to be present in many of the races.[43] – Steven Sharif
    2a3b8ichz0pd.gif
  • Neurath wrote: »
    Yeah I think there might be some influences, some have darkened skin and African facial structures but the character creator can create quite a lot of other influences.

    Yeah, I'm aware of that, I was thinking more of what they did with the Kaelar or the Ren'Kai. Where it goes beyond looks and you see it in their armor weapons and even architecture.

    I was thinking that the Tulnar might be that race since nothing is being confirmed yet in terms of their inspiration. What do you think?
  • Neurath wrote: »
    What's oxsnot? I can build whatever I like in the character creator. I was highlighting the video on the wiki for Aela. There was a toon with African facial structures and black skin.

    Edit: Wiki quote.

    You will see in the different races that are available from a player character standpoint a lot of different influences that reflect many cultures in the world: Not just European, not just Africa, not Mesoamerican. These cultures are going to be present in many of the races.[43] – Steven Sharif

    I remove my quote from you because my comment was directed at your initial message, all good now ;)
  • Gui10 wrote: »
    I posted a blog detailing my ideas, but as the title suggests, do you guys think there might be some African representation based on culture and architecture in the game? https://omnigeekempire.com/2023/01/01/will-ashes-of-creation-have-any-african-influence-in-the-final-game/

    Cool artticle! WOuld of been fun to have more pictures in there but I did go check some of the architecture suggestions you provided! I would love to see it.

    Some of the styles tie into the Kaelar vibe and I feel thats where they will add African influence in. Yes Kaelar fits the "arab" spectrum but its not just the middle-east but also North-Africa, so it would make sense to delve deeper into african culture there as well.

    Are you referring to the Vaelune? As I was thinking the same, however in recent updates, they seem to have leaned more toward their Middle eastern inspirations.

    the Kaelar are inspired by European culture if I'm not mistaken unless something changed that I missed
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    Its difficult because Ethiopia has a different style than Libya for example. I'm also not sure what time period would be chosen. I personally like to build Zulu Warriors but I realise Zulu Structures might not be good for a Metropolis. I think therefore that a node might go through several styles of African styles. It would be good if Tulnar has those aspects but I wouldn't want to raise your hopes and state that Tulnar will be definate.
    2a3b8ichz0pd.gif
  • Gui10 wrote: »
    I posted a blog detailing my ideas, but as the title suggests, do you guys think there might be some African representation based on culture and architecture in the game? https://omnigeekempire.com/2023/01/01/will-ashes-of-creation-have-any-african-influence-in-the-final-game/

    Cool artticle! WOuld of been fun to have more pictures in there but I did go check some of the architecture suggestions you provided! I would love to see it.

    Some of the styles tie into the Kaelar vibe and I feel thats where they will add African influence in. Yes Kaelar fits the "arab" spectrum but its not just the middle-east but also North-Africa, so it would make sense to delve deeper into african culture there as well.

    Are you referring to the Vaelune? As I was thinking the same, however in recent updates, they seem to have leaned more toward their Middle eastern inspirations.

    the Kaelar are inspired by European culture if I'm not mistaken unless something changed that I missed

    Yes mb I mean Vaelune. The letters dont click to me still to this day lol, i associate the Vaelune sounds with european and Kaelar with more african vibes haha but yeah.
  • LudulluLudullu Member, Alpha Two
    Funny seeing the difference in reception to this post between reddit and here. Guess it just goes to show the variety of people interested in the game. Reddit was such an absolute cesspool that the post got deleted :D Though I guess that's always the case with reddit.
  • VoxtriumVoxtrium Member, Alpha Two
    I would be very interested to see armor styles that have a racial appearance like you suggested for the Tulnar. Although if I had to guess IS might be further along in design for the Tulnar than still deciding the base style for the armor so it might be too late to change the racial style.
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    There are tribal buildings on the wiki which have an African style. I'm not sure if tulnar are considered tribal though.
    2a3b8ichz0pd.gif
  • Neurath wrote: »
    Its difficult because Ethiopia has a different style than Libya for example. I'm also not sure what time period would be chosen. I personally like to build Zulu Warriors but I realise Zulu Structures might not be good for a Metropolis. I think therefore that a node might go through several styles of African styles. It would be good if Tulnar has those aspects but I wouldn't want to raise your hopes and state that Tulnar will be definate.

    Honestly, I just gave a plethora of options, ideally, they'll just pick one civs architecture to work with! So either Askum Kingdom or Songhai Empire will do if I had a pick
  • Voxtrium wrote: »
    I would be very interested to see armor styles that have a racial appearance like you suggested for the Tulnar. Although if I had to guess IS might be further along in design for the Tulnar than still deciding the base style for the armor so it might be too late to change the racial style.

    That is a possibility, I guess we'll have to wait for the next livestream to see what they have in store for us
  • emperorpyrosemperorpyros Member
    edited January 2023
    Neurath wrote: »
    There are tribal buildings on the wiki which have an African style. I'm not sure if tulnar are considered tribal though.

    People have got to disassociate "Tribal" as the only form that Africa has! The "tribes" that are in the game, are not what I would consider African rep, since every region and culture has had what is considered tribes by that word's definitions.

    That's like ignoring the progress that the Germans went through and only ever thinking of them as Barbarians.

    Africa as a civilization has been on par (give or take) with other regions in their respective time period.

    The Tulnar don't have to be "tribal" to have African influence if Steven decides to go in that direction. You'd be surprised by the types of architecture, political systems, laws, military conquest etc Africans had throughout history if you look for it.
  • VoxtriumVoxtrium Member, Alpha Two
    edited January 2023
    Neurath wrote: »
    There are tribal buildings on the wiki which have an African style. I'm not sure if tulnar are considered tribal though.

    People have got to disassociate "Tribal" as the only form that Africa has! The "tribes" that are in the game, are not what I would consider African rep, since every region and culture has had what is considered tribes by that word's definitions.

    That's like ignoring the progress that the Germans went through and only ever thinking of them as Barbarians.

    Africa as a civilization has been on par (give or take) with other regions in their respective time period.

    It is not ignoring the progress at all, each race is influenced by real worlds races, the spot with which they chose that influence doesn't erase invalidate or change the past or future of that culture, it is only chosen in an attempt to make a the game more interesting and fun to play.
  • Voxtrium wrote: »
    Neurath wrote: »
    There are tribal buildings on the wiki which have an African style. I'm not sure if tulnar are considered tribal though.

    People have got to disassociate "Tribal" as the only form that Africa has! The "tribes" that are in the game, are not what I would consider African rep, since every region and culture has had what is considered tribes by that word's definitions.

    That's like ignoring the progress that the Germans went through and only ever thinking of them as Barbarians.

    Africa as a civilization has been on par (give or take) with other regions in their respective time period.

    It is not ignoring the progress at all, each race is influenced by real worlds races, the spot with which they chose that influence doesn't erase invalidate or change the past or future of that culture, it is only chosen in an attempt to make a the game more interesting and fun to play.

    I know, I assumed from the previous message that you implied unless a race is tribal, then they couldn't add Africans in. You know, playing into that whole dark continent lies!

    I may have misinterpreted the message. If that's the case I apologize.
  • DolyemDolyem Member, Alpha Two, Early Alpha Two
    Honestly it would be super badass if they did a fantasy version of the Maasai Tribe. Maybe a nomadic, vampiric theme group with Maasai armor aesthetics. IRL the Maasai have a diet that consists almost entirely of milk, blood, and meat. Metal as hell. Definitely would have my vote for an african focused theme in game.
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