emperorpyros wrote: » I posted a blog detailing my ideas, but as the title suggests, do you guys think there might be some African representation based on culture and architecture in the game? https://omnigeekempire.com/2023/01/01/will-ashes-of-creation-have-any-african-influence-in-the-final-game/
Neurath wrote: » Yeah I think there might be some influences, some have darkened skin and African facial structures but the character creator can create quite a lot of other influences.
Neurath wrote: » What's oxsnot? I can build whatever I like in the character creator. I was highlighting the video on the wiki for Aela. There was a toon with African facial structures and black skin. Edit: Wiki quote. You will see in the different races that are available from a player character standpoint a lot of different influences that reflect many cultures in the world: Not just European, not just Africa, not Mesoamerican. These cultures are going to be present in many of the races.[43] – Steven Sharif
Gui10 wrote: » emperorpyros wrote: » I posted a blog detailing my ideas, but as the title suggests, do you guys think there might be some African representation based on culture and architecture in the game? https://omnigeekempire.com/2023/01/01/will-ashes-of-creation-have-any-african-influence-in-the-final-game/ Cool artticle! WOuld of been fun to have more pictures in there but I did go check some of the architecture suggestions you provided! I would love to see it. Some of the styles tie into the Kaelar vibe and I feel thats where they will add African influence in. Yes Kaelar fits the "arab" spectrum but its not just the middle-east but also North-Africa, so it would make sense to delve deeper into african culture there as well.
emperorpyros wrote: » Gui10 wrote: » emperorpyros wrote: » I posted a blog detailing my ideas, but as the title suggests, do you guys think there might be some African representation based on culture and architecture in the game? https://omnigeekempire.com/2023/01/01/will-ashes-of-creation-have-any-african-influence-in-the-final-game/ Cool artticle! WOuld of been fun to have more pictures in there but I did go check some of the architecture suggestions you provided! I would love to see it. Some of the styles tie into the Kaelar vibe and I feel thats where they will add African influence in. Yes Kaelar fits the "arab" spectrum but its not just the middle-east but also North-Africa, so it would make sense to delve deeper into african culture there as well. Are you referring to the Vaelune? As I was thinking the same, however in recent updates, they seem to have leaned more toward their Middle eastern inspirations. the Kaelar are inspired by European culture if I'm not mistaken unless something changed that I missed
Neurath wrote: » Its difficult because Ethiopia has a different style than Libya for example. I'm also not sure what time period would be chosen. I personally like to build Zulu Warriors but I realise Zulu Structures might not be good for a Metropolis. I think therefore that a node might go through several styles of African styles. It would be good if Tulnar has those aspects but I wouldn't want to raise your hopes and state that Tulnar will be definate.
Voxtrium wrote: » I would be very interested to see armor styles that have a racial appearance like you suggested for the Tulnar. Although if I had to guess IS might be further along in design for the Tulnar than still deciding the base style for the armor so it might be too late to change the racial style.
Neurath wrote: » There are tribal buildings on the wiki which have an African style. I'm not sure if tulnar are considered tribal though.
emperorpyros wrote: » Neurath wrote: » There are tribal buildings on the wiki which have an African style. I'm not sure if tulnar are considered tribal though. People have got to disassociate "Tribal" as the only form that Africa has! The "tribes" that are in the game, are not what I would consider African rep, since every region and culture has had what is considered tribes by that word's definitions. That's like ignoring the progress that the Germans went through and only ever thinking of them as Barbarians. Africa as a civilization has been on par (give or take) with other regions in their respective time period.
Voxtrium wrote: » emperorpyros wrote: » Neurath wrote: » There are tribal buildings on the wiki which have an African style. I'm not sure if tulnar are considered tribal though. People have got to disassociate "Tribal" as the only form that Africa has! The "tribes" that are in the game, are not what I would consider African rep, since every region and culture has had what is considered tribes by that word's definitions. That's like ignoring the progress that the Germans went through and only ever thinking of them as Barbarians. Africa as a civilization has been on par (give or take) with other regions in their respective time period. It is not ignoring the progress at all, each race is influenced by real worlds races, the spot with which they chose that influence doesn't erase invalidate or change the past or future of that culture, it is only chosen in an attempt to make a the game more interesting and fun to play.