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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Should Ashes of Creation target PS5 and Xbox Series X.
Rhel
Member
A lot of upcoming mmorpgs are targeting the Playstation 5 and Xbox Series X platform as well as PC. Archeage 2, Throne and Liberty and Liberty and Blue Protocol are all receiving console release as well. This started because the MMORPG has reached a saturation point of PC and developers realized they can revive mmoprgs by releasing on console. The first mmorpg to release on console was Phantasy Star Online after wards Final Fantasy 11, Phantasy Star Online 2, Final Fantasy XIV, Destiny and Black Desert Online. Ashes of Creation would do better if they targeted consoles as well because it is easy to convince them to try that open wold sandpark game then a pc gamer.
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Comments
Most people start gaming on consoles nowadays. It is a lot more convenient for families and gen Z (students/low income) to own a console, VS a whole desk setup that just takes up space in an already difficult market to own/rent anything with enough space. I mean everyone owns a TV right? Much easier to set up + it's more affordable. We are in a recession and people would rather prefer spending $300-$500 on a console VS $1000+ on a PC.
PC gaming is a dying breed compared to mobile gaming (50%) and console (30%), with PC gamers only making up 25% in the gaming industry. A new gamer would not stroll over to BestBuy to buy a PC. You're typically more on the experienced side when owning a gaming PC, as PC's are something you need to invest into and keep up.
I do not think it is a priority at the very moment for Intrepid to focus on, but could def be something they could add later on to bring in additional revenue streams.
target audience bruh.
Console support may be added at a later point.[1][2]
Native Linux support may be possible in future.[1][3]
Q: Will the upgrade to UE5 affect the supported systems? A lot of people are like linux question mark.[1]
A: It's something that we'll evaluate in the future. I haven't ruled it out necessarily- would see how much work it would take to do that, but really like less than one percent of the player base is using Linux.[1] – Steven Sharif
Obviously getting more players to play with us would be great but not at the cost of releasing the game notably later and not at the cost of it releasing with lesser quality.
If I hear they're working on it as part of an expansion pack I would be totally cool with it, since AoC isn't a theme park type mmo where no new content means a boring, redundant game, since people make their own story and fun in AoC with the Node system for example.
I say that as a Console MMO player since 2003.
Even with UE5, the quality checks and so on required to get updates out on Consoles is the sort of thing that requires a whole team and additional liaison/legal department.
The Cosmetic Shop would also need to be integrated with the PS Store and follow all their rules, for example.
There are multiple other rules/systems for interactions that are just jumping through hoops for Intrepid.
I'd say that if they had such a build path option, 'End of Alpha-2' would not be bad. I think the rules are less strict for 'Betas' and they could iron out a LOT of stuff, since they have a long-planned Dev process anyway.
So it comes down to money. If they have enough to hire the sort of staff involved, great and can find those people, it's probably worth a shot to get some Console 'Early Access' and 'Beta tests' going (you are allowed to limit people's ability to join these based on outside factors, I believe this includes 'paying you through methods other than the Console Store').
Mostly it might actually most depend on the UI...
some people dont have a choice and some wont play on pc. Generally, there are no restrictions on what spells you can use though it is just more difficult to manage the ui on console and slower potentially.
Developers do not like to create two completely separate ui to satisfy both.
Also controller users need auto aim, isn't it?
We do not.
Not here to 'champion the cause' or anything, see above, but no, we do not need auto-aim.
The bonus that KBM users get is actually a convention not a 'sensible reality', and has been solved since Legend of Zelda on Nintendo 64 for third person games.
We're fine.
The PC gaming market is set to be worth $45.5 billion in 2021.
(Statista)
Statistics on gaming on PCs tell us that some 48% of all owners use the device to play video games.
(GlobalWebIndex)
The free-to-play PC game market revenue worldwide rose to $21.3 billion in 2019.
(Clairfield International)
Some 66% of all game studios are currently creating games for the PC platform.
(Game Developers Conference)
https://fortunly.com/statistics/video-game-industry-statistics/
PC Master Race
You are such an incredibly masterful troll when you wanna be.
Hats off, no sarc, lol.
Now let's see the Mobile stats.
And this was a year before Genshin, that singlehandedly brings in $1++b every 6 months
A lot of upcoming mmorpgs are targeting the Android and Iphone platform as well as PC. Genshin impact, Throne and Liberty and Liberty and Night crow are all receiving mobile release as well. This started because the MMORPG has reached a saturation point of PC and developers realized they can revive mmoprgs by releasing on mobile. The first mmorpg to release on mobile was Genshin impact after wards fornite, albion online, Bless unleashed, Destiny and Black Desert Online. Ashes of Creation would do better if they targeted mobile as well because it is easy to convince them to try that open world sandpark game then a pc gamer.
That is more because they designed the game have a limited amount of spells. Look at FFXIV each job can have up to 32 spells because of the cross bar.
They can changes their mind.