Greetings, glorious testers!
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
what do you want from ashes?
Chicago
Member, Alpha One, Alpha Two, Early Alpha Two
for me i want to experience the feeling of starting a new adventure again, starting off as a adventurer in a big world, walking down dark windy roads with the fear of being ambushed by something to high for you to even see its level, the first times seeing zones, getting lost and spending hours just exploring,
seeing high levels standing around in high level gear and using it as motivation to push forward and grow my character, i miss the feeling that your character is unique and is your identity on the server, all these old nostalgic feelings,
i love what they are doing wish the armor sets but i really hope it doesnt ruin the immersive feel of a new world and server
what are you guys most excited for?
seeing high levels standing around in high level gear and using it as motivation to push forward and grow my character, i miss the feeling that your character is unique and is your identity on the server, all these old nostalgic feelings,
i love what they are doing wish the armor sets but i really hope it doesnt ruin the immersive feel of a new world and server
what are you guys most excited for?
5
Comments
you're right, also i hope they dont release new levels with expansions, it could work sort of like classic wow did with phases but each phase being an expansion but no new levels released
level cap will increase ;3 but probably not too often
This means good social interfaces for guilds, nodes, questing and so on. This means low down time when looking for a PvP fight or large open-world PvE encounter.
Remember, there's always an 'F' in fun. And I like havin' f'in fun.
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So, you want a cheat class?
Then another player with same class would still be able to chase you.
But in AoC, mounts will run faster.
Mount speed might not depend on rider's class.
I want to make meaningful friendships, build a community. Have people I come on to talk to every day and have fun and play with.
A world that I can get forever distracted and lost in, that will keep my interest. Going out, completing goals and finding new ones.
I want to collect as much as possible and have a hoard of items and cosmetics to play around with.
I'm excited to join in on day 1 and be there as the world evolves and the lore is created.
What I want is my forever game and everything so far is pointing in the right direction.
I can't wait to just relax and soak in the atmoshphere of Verra. I'm fully ready to just soak it all in and enjoy my time away from the pressures and responsibility of the real world!!
The best combat in the genre and Intrepid can deliver.
I want a game that caters to emotionally mature and stable people who can take the losses just like they can take the wins. Normal people as we used to call them. I want all of this, as opposed to the button mashing, dopamine injector simulators that we now call games.
I would like to see Open RvR/GvG similar to Warhammer Online.
I would like to see pvp lakes that auto flag you with a timer.
I would like to see an endless tower mode.
I would like to see class synergy with siege weapons.
I would like to see pvp track rewards similar to New World.
I would like to see a guild pvp member rank system that awards special abilities/appearances similar to Aion abyss pvp that can be used during large scale warfare.
I would like to see as many different bgs/pvp scenarios as possible upon launch and not just one map.
I would like to see armor/weapon cosmetics removed entirely.
I would like some fights to be in the dark.
I would like their to be a mob bank/mercenary faction similar to game of thrones that can be vied for.
I would like dmg from a greater distance to be reduced.
I would like to see the best anti-cheat’ that money can buy with a strong maintained focus on it.
I would like to see class specific abilities that can only be found or earned with in-game feats.
I would like to see group synergy abilities.
I would like to see loot tables removed entirely.
I would like to see monster play similar to Lotro.
I would like to see Standard-Bearers that have impact in pvp.
I would like to see trophies on mounts.
I would like siege defense to have customizable trap layouts.
I should stop now.
dont stop it sounds perfect, id be so pumped for an infinite level tower that rewards just cosmetics or something, a solo challange
I think chances are small AoC to attract players who have not played an mmorpg before because they will not understand why AoC is better. They'll come with different expectations which other mmorpgs fulfill and exploit to lure them there.
But this would be what I would expect from AoC, to be able to retain first time mmorpg players.
There's some cool ideas in there.
Wishful thinking list despite current limitations of the genre:
A game that continues to grow, without becoming a hockey stick of never ending power, which of course is not sustainable. That's probably the hardest one. and I'm not sure if everyone is after that sort of thing from this title anyway.
I could add a heap of things here, but it's pointless. I just hope they make a good game which will last a number of years, I see a great potential.