Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
crafting levels
Razor001
Member
Will it be possible for mid-level characters to craft high level items even though they might not be high enough level to use them?
0
Comments
That would be cool. Seems like the developers are making an awesome game that might actually feel like a real world. I just hope they factor in how good people can be at abusing mechanics.
A mid-level character can gain a high crafting level ... but only in a maximum of two (2) crafting professions.
Very Nice. Sounds balanced too.
I would have thought Bard would be a bit of a jack-of-all-trades.
Edit: Oh, you mean in terms of crafting.
Here's my plan for now, considering we don't know enough about the game to make actual plans:
- three characters, one for gathering, one for processing, one for crafting
- gatherer and crafter will be adventure/ combat focused players who also do artisan stuff
- processor will be like a bank alt, who will sit at the freehold where I will have a bunch of processing buildings (and will rp a country/ farmer type fellow).
This is an idea tho, also leveling more than one character will take a very long time, so that is something else to be considered as well.