Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
"Ashes of Recreation" - A football/soccer like recreational team-game played with in the AoC
Galaturc
Member, Alpha Two
I would like to propose a non-combat, recreational, player-skill-oriented, team or solo game that can be played in various sizes of arenas that can be built in freeholds (for small arenas) or developed nodes (for large arenas).
Such a game can build communities and immersion within Ashes of Creation. Some of our best memories are made out of these uniquely immersive experiences (in-game halls, taverns, or arenas) with a community rather than playing the actual game.
- The game should be supported by a simple in-game mechanic that requires fast mouse button clicking for kicking/throwing and mouse targeting as well as player movement via keyboard.
- The in-game mechanic should also keep track of time and score (goals).
- Locational awareness, team-play, and collaboration should matter for the team play.
- Player parties (up to 5) can participate as a team.
- No goalies or special roles are needed, each player can contribute equally.
- All players have the same set of skills once the game starts
- Skill 1: Ability to interact with a ball for kicking or throwing
- Skill 2: Ability to interact with other players for pushing or tackling
- Player stats visible to all, contributing to player rankings.
- Periodic local tournaments are held in advanced nodes with large arenas where highly ranked players and teams are invited to compete for special awards, renown, and recognition.
- Other players can spectate these events held in any size arena and can bet in-game currency.
Such a game can build communities and immersion within Ashes of Creation. Some of our best memories are made out of these uniquely immersive experiences (in-game halls, taverns, or arenas) with a community rather than playing the actual game.
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Comments
I'm open to any size, really... Just assuming that a regular party size will be limited to 5 and why not use that as a number for convenience's sake?