NiKr wrote: » If anything I found this stream way more structured than the cleric one. They shown off the abilities, shown off the great sword gameplay, the lone hammer gameplay and then the hammer+shield gameplay. They moved through a location, agroing mobs along the way and "just playing the game" as a group with a tank would (a kinda shitty tank, but Steven gonna Steven). Unless they get another driver for the showcases and remove any kind of developer interaction from the videos - I doubt we'd get a much better stream. The ranger was pretty much the same thing, except it could be shown off solo, because that's how a ranger works. Steven still failed at gameplay, still had to use GM hacks, still had a very vague flow to the gameplay. The biggest difference was that he only had 3 abilities and 2 weapons to show off. And could show the difference in targeting along the way. In other words, to me this was roughly on the same lvl as the ranger showcase, maybe even a bit better structured overall.
tautau wrote: » I like the informal livestreams. To do a professional, edited, shined-up livestream would probably take three days of staff time (re-shoots, editing, more planning, etc.) rather than the current half-day or so. I do not think it is worth an extra two days every month of staff time to give us a production quality livestream. Sure, we are spoiled by high production quality movies...but...I want them to be working on the game to get it released. Two extra workdays a month to give slick livestreams? 2 days x 12 months = 24 days a year. That is a MONTH of dev time every year! Nope.