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future showcase/livestream suggestions

ChicagoChicago Member, Alpha One, Alpha Two, Early Alpha Two
i know ALOT of work goes on behind the scenes and you guys are all putting in alot of time and effort to bring this game out to all of us and we appreciate it more than you know, so please do not take this as criticism but just as helpful suggestions

we have known that this livestream was going to be showcasing the tank for at least a month, the problem is every time that you showcase a class other than maybe the ranger, everything seems so un prepared, these live streams are most likely the single most important aspect as to marketing the game and bringing in people and hype and i feel there is no excuse or reason for these to not be smooth and re-hursed,

Stephen - please spend a couple of hours through the week at least learning the class, read some comments as to what people want to see, have a planned route or maybe a dungeon ready to show off during the streams, everything looked so chaotic that it was difficult to even see what the abilities were doing, and personally i could hardly see them generating any kind of threat

there are literally thousands of people waiting to spot test the game, how hard would it be to open up servers for a couple of hours a week under an NDA and have them test the classes for you, obviously i know there is alot of work going on in the background but these class reveals appart from the ranger are pretty depressing and a bit of a hype kill so far

Comments

  • LudulluLudullu Member, Alpha Two
    If anything I found this stream way more structured than the cleric one. They shown off the abilities, shown off the great sword gameplay, the lone hammer gameplay and then the hammer+shield gameplay. They moved through a location, agroing mobs along the way and "just playing the game" as a group with a tank would (a kinda shitty tank, but Steven gonna Steven).

    Unless they get another driver for the showcases and remove any kind of developer interaction from the videos - I doubt we'd get a much better stream. The ranger was pretty much the same thing, except it could be shown off solo, because that's how a ranger works. Steven still failed at gameplay, still had to use GM hacks, still had a very vague flow to the gameplay. The biggest difference was that he only had 3 abilities and 2 weapons to show off. And could show the difference in targeting along the way.

    In other words, to me this was roughly on the same lvl as the ranger showcase, maybe even a bit better structured overall.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    NiKr wrote: »
    If anything I found this stream way more structured than the cleric one. They shown off the abilities, shown off the great sword gameplay, the lone hammer gameplay and then the hammer+shield gameplay. They moved through a location, agroing mobs along the way and "just playing the game" as a group with a tank would (a kinda shitty tank, but Steven gonna Steven).

    Unless they get another driver for the showcases and remove any kind of developer interaction from the videos - I doubt we'd get a much better stream. The ranger was pretty much the same thing, except it could be shown off solo, because that's how a ranger works. Steven still failed at gameplay, still had to use GM hacks, still had a very vague flow to the gameplay. The biggest difference was that he only had 3 abilities and 2 weapons to show off. And could show the difference in targeting along the way.

    In other words, to me this was roughly on the same lvl as the ranger showcase, maybe even a bit better structured overall.

    Agreed. I think it did a really good job of showing off things in a way that could elicit at least some feedback, assuming that it was also a good demo of the overall intended flow of the game.

    I definitely don't think that Steven failed to represent what they intend for Tanks/Tanking (other than his tendency to be way less careful around mobs to 'simulate a novice player'), and I feel like I could follow along the design structure decently well from this one, as with the Cleric one.

    But, to give some very targeted Feedback to Intrepid:

    If this gameplay STYLE is not what you're aiming for, OP is completely correct. Stop doing your showcases like this, because in that case it's terribly misleading and confusing. There's no reason to bring four people in to do adventuring and teamwork things when 'the targets/dungeons aren't sufficiently ready'.

    I'm here 'assuming that this is what we get' because this was what we got for Ranger, for Cleric, and for Tank now, but if this is not the gameplay goal, please please fix it.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • VeeshanVeeshan Member, Alpha Two
    My suggestion is to promote Dred to have the GM tag aswell :p poor dred only one without GM in hus name (although ferguson an imposter GM though but atleast he got GM there) :P
  • LudulluLudullu Member, Alpha Two
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  • tautautautau Member, Alpha One, Alpha Two, Early Alpha Two
    I like the informal livestreams.

    To do a professional, edited, shined-up livestream would probably take three days of staff time (re-shoots, editing, more planning, etc.) rather than the current half-day or so.

    I do not think it is worth an extra two days every month of staff time to give us a production quality livestream. Sure, we are spoiled by high production quality movies...but...I want them to be working on the game to get it released.

    Two extra workdays a month to give slick livestreams? 2 days x 12 months = 24 days a year. That is a MONTH of dev time every year! Nope.
  • LudulluLudullu Member, Alpha Two
    tautau wrote: »
    I like the informal livestreams.

    To do a professional, edited, shined-up livestream would probably take three days of staff time (re-shoots, editing, more planning, etc.) rather than the current half-day or so.

    I do not think it is worth an extra two days every month of staff time to give us a production quality livestream. Sure, we are spoiled by high production quality movies...but...I want them to be working on the game to get it released.

    Two extra workdays a month to give slick livestreams? 2 days x 12 months = 24 days a year. That is a MONTH of dev time every year! Nope.
    While I do agree, the YT version of the showcase was definitely much better and they managed to put it out in just a few hours (especially considering 4k processing on yt's side). It's not quite the super strict and precise showing of everything, but it's definitely way more structured and easier to watch.
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