Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Character Movement Feedback
describetaste
Member
In all the gameplay updates the character movement looked very 'Glidey' and off to me, I went and checked frame by frame and when standing still and then beginning to move the character remains in a still animation but gliding in the direction they are moving before any actual movement animations begin, I don't know if that's entirely why the movement looked off to me, but also I think the acceleration between being still and moving feels a little too sudden, or too quick.
0
Comments
If not, the game will never hear the end of it.
Yeah that's fair, just with how great and somewhat polished other parts of the game are beginning to look even at an alpha stage it felt necessary to point out.