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Character Movement Feedback
describetaste
Member
In all the gameplay updates the character movement looked very 'Glidey' and off to me, I went and checked frame by frame and when standing still and then beginning to move the character remains in a still animation but gliding in the direction they are moving before any actual movement animations begin, I don't know if that's entirely why the movement looked off to me, but also I think the acceleration between being still and moving feels a little too sudden, or too quick.
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Comments
If not, the game will never hear the end of it.
Yeah that's fair, just with how great and somewhat polished other parts of the game are beginning to look even at an alpha stage it felt necessary to point out.