Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Sugestion - Scenery Art
Soulstice
Member
I think that the graphic impact would be good for the popularity of the game in the future, so I was I thinking why it feels there is something missing, I got to two points, volumetric fog, and format of the rocks.
Volumetric Fog is very powerful in changing the mood of the scene,
and the Rocks currently look a lot like 2000s MMO rocks,
Look at those rocks of a Chinese MMO, it looks way less blunt and generic.
I think those two point would step up the graphic significantly, and they wouldn't take much effort.
Volumetric Fog is very powerful in changing the mood of the scene,
and the Rocks currently look a lot like 2000s MMO rocks,
Look at those rocks of a Chinese MMO, it looks way less blunt and generic.
I think those two point would step up the graphic significantly, and they wouldn't take much effort.
0
Comments
One helluva team on the environment design, and UE 5 is certainly a great engine in which to sport it!
Really? I don't know, look those rocks: