NiKr wrote: » Taxes are taxes! Everyone pays and no one can escape. Also, quite a lot of crafters won't be buying mats, they'll be provided them.
pyreal wrote: » Crafters will be provided mats? You mean a guild crafter will be provided mats to produce an item for the giver of the mats?
pyreal wrote: » In yesterday's live stream, at 39:51, they show the Blacksmithing screen and above the Fast Craft and Manual Craft buttons there is a 'Cost' indicator and another that shows Hours, Minutes, and Seconds. The idea that it would cost the crafter gold per item at a crafting station seems odd to me. Isn't the cost in the material and time investment for the Crafter? They aren't out looting mobs and chests, they are making things with their own hands. What y'alls thoughts on this?
WeGbored wrote: » Are there actually crafting stations?
WeGbored wrote: » Are there actually crafting stations? I was hoping by the screenshot we got that you could craft anywhere. I could definitely see high level crafting stations being used to craft the best of the best stuff, but being able to craft while you're out and about is awesome.
pyreal wrote: » NiKr wrote: » Taxes are taxes! Everyone pays and no one can escape. Also, quite a lot of crafters won't be buying mats, they'll be provided them. Taxes don't generally work that way. A retail business is generally tax exempt when buying inventory (or creating inventory), the buyer gets taxed. (not getting into inventory tax) Crafters will be provided mats? You mean a guild crafter will be provided mats to produce an item for the giver of the mats?
Xnate13X wrote: » I've never played a game where people provide me mats to train my crafting.. That only happens when you manage to be the leader of a guild or one of their friends that are trusted. I always have to farm mats/gold and merch the AH to pay for maxing all my skills in any game. Must be nice to get stuff for free though..must be nice.
Azherae wrote: » If the gold cost is 'to rent the crafting station' or 'to repair it', I don't like it.
NiKr wrote: » Azherae wrote: » If the gold cost is 'to rent the crafting station' or 'to repair it', I don't like it. Could you explain the implications of this that make you dislike it? And what if that cost was just an automatization of the "gets consumed on each craft" item? So the station at a node would consume that item automatically and you'd be paying for that, while crafts at a freehold or just the player shop at a node would require that item from the crafter themselves. Item acquisition could come in whatever way and on whatever lvl, from mob drops at lvl1 to some artisan profession at the top lvl of progress. Nodes could have these items as task requirement, so even lowbies that have no friends could be a part of the crafting system and get paid on top of that.
Azherae wrote: » If that sort of stuff just 'happens because you throw Gold at it and some NPC magically repairs the station' then it's a gold sink, not a player interaction, and economically, this can cause some issues. Not saying it would. Without knowing what their Economy Designer has in mind, there's no way to say with certainty, it would just make me cautious.