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Dynamic UI / customizable UI for OLED gamers?

RymRym Member, Alpha Two
Sorry if this was covered in the UI Livestream, didn't have time to watch it!

Basically, are there any plans to add options for dynamic UI, such as hiding everything on screen until you enter combat and the possibility to customize transparency of your skillbar, minimap and the UI in general?

For example, I'm wandering around the map and skillbar is hidden while my minimap is at 50% opacity, there's an enemy player ahead and I enter combat mode which brings up the skillbar, after the fight ends the skillbar fades out and becomes hidden again.

Those additions would make for a more immersive gameplay for sure but my main point was managing static content burn-in when playing the game for thousands of hours on an OLED panel.
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Comments

  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    We made a lot of requests in the dev thread. Make some yourself if you want to assist. I'm an OLED gamer and I've tried to get the devs to prevent screen burn in if possible.
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  • RymRym Member, Alpha Two
    Neurath wrote: »
    We made a lot of requests in the dev thread. Make some yourself if you want to assist. I'm an OLED gamer and I've tried to get the devs to prevent screen burn in if possible.

    Will do!
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  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    Cheers mate :)
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