Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
General thoughts/excitement towards trade and crafting?
Cinq0
Member
A significant amount of what I'm excited about for the game is to do with the amount of focus there seems to be on economic interaction between players, certainly more so than just a global market.
Ideally in game I would hope there to be some guilds that are focused on crafting and trading with other areas, perhaps making use of economic nodes, lobbying guild leaders for mayor, controlling caravan routes, enlisting members from all three areas of artisanship etc.
Essentially the purpose of the discussion is to gauge how much interest there is for anyone else in this type of gameplay, (not for any specific organisation or anything just generally) and how viable it could be. Do people think it would work, do people think it could be reasonably profitable, anything like that.
Ideally in game I would hope there to be some guilds that are focused on crafting and trading with other areas, perhaps making use of economic nodes, lobbying guild leaders for mayor, controlling caravan routes, enlisting members from all three areas of artisanship etc.
Essentially the purpose of the discussion is to gauge how much interest there is for anyone else in this type of gameplay, (not for any specific organisation or anything just generally) and how viable it could be. Do people think it would work, do people think it could be reasonably profitable, anything like that.
0
Comments
Realistically, it is too soon having an idea about how economy will go, at this point.
While I probably wouldn't be too crazy about focusing on artisan skills myself, I'd love to play as a sword-for-hire, protecting caravans going from Node to Node