Tell us what dungeons did you like from other games.
I liked Fractals quit a lot, from Guild Wars 2, because in Fractals you can't survive just by having a good party composition, good gear and spamming skills. This is because in Fractals you have to be aware of the surroundings at all times and each dungeon early on will bring you the mechanics about that particular dungeon with mini-bosses, mechanisms and traps. In fractals anything can kill your entire party
Fractals feels like you are getting yourself into the dungeon olympics. I like those dungeons full of mechanisms trying to kill you, stuff to be activated or you die, lots of traps, lots of dodging and jumping. It's almost as if the dungeon itself is angry at you
In Fractals, the decisive momments are very punctuated, when shit will go down there's voices announcing stuff, there's big and loud machinery starting to work, or something big jumps to your platform, etc... in Fractals there's no way you will get sleeply
Entering a Fractal feels like entering a trap base, just like those trap bases in RUST and other games