
Part of the process of building the prototype is taking the mockup generated with Photoshop (a raster graphics software) and re-build as much as you can in a UI creation software like Figma. Here, we see updated and polished graphics to better match the amazing UI content the Intrepid team shared a couple of weeks ago. If you'd like to see it in action, check out my
Behance!
Below, you can see a stickersheet which shows "under the hood" of what makes a basic interactive prototype like this actually function in Figma. All of the elements you see here were done by hand by myself, trying to match the Intrepid assets I got to see. The only exceptions are the 3D models used in the portraits.
It's been a labor of love, and I hope you enjoy!