Azherae wrote: » There's an arena, but since nothing in particular stops you from dueling in the streets, we will certainly see some such behavior going on, and I doubt that is changing due to their unwillingness to make 'Safe Zone' style things.
Zeitlos wrote: » Azherae wrote: » There's an arena, but since nothing in particular stops you from dueling in the streets, we will certainly see some such behavior going on, and I doubt that is changing due to their unwillingness to make 'Safe Zone' style things. I am also not in favor of safe zones. I am all for not preventing people getting attacked in the nodes. I was thinking more of duel challenges that occur in the node proper being essentially turned into a quest. Player A challenges Player B > Player B accepts > Both receive a "Duel Quest" pointing to the nearest duel arena/training ground/fight pit/etc. So no safe zone, you can get challenged anywhere, but you cant rain down fire in the middle of the town square without the City Guard having a word with you.
Diamaht wrote: » The issue is that with dueling quests and designated arenas, casual pvp becomes too combersome. I think we should just let folks go at it for fun when they like. Eve is a good example of a game that puts too many road blocks in the way of casual pvp and it hurts the game.
Diamaht wrote: » As far as darkness, not seeing more than a short distance in front of you adds something compelling to Ark and Valheim but it takes away the social/discovery experience in an mmo. Not sure I like heavy dark settings in this context.