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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Will freehold selection be node type dependant?
akabear
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
My understanding is that there will be different node style aethetics, wondering if there will be some restraint on the freehold skin types usable in any given node in an attempt to maintain some coherance in the overall node aethetic.
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Comments
It is unlikely that Intrepid are going to sell freehold skins and then not allow players to use them.
I mean, they don't do it with armor type that has an actual gameplay issue associated with it - why would they do it just to maintain a coherent aesthetic?
This, along with the matter of species-specific mount abilities being mashed together with random animal skins are just a couple of the wrinkles that come with cosmetic monetization in a game that has such rich and complex systems as Ashes. Most games don't allow the player so much agency. Mounts don't have any unique combat abilities, you can't throw a home just anywhere in a wide variety of biomes, so the developers can sell whatever cosmetics they want. In Ashes, I think there may need to be some restrictions placed on cosmetic usage for the sake of logical consistency. The longer they wait to talk about it though, the more people they'll upset when those restrictions finally drop (if they do). We'll see what happens.