Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
What classes we playing?
Vissox
Member, Alpha Two
these are my picks, the ones in yellow are gonna be my favorites.
how would yours differ from mine?
link to image: https://ashesofcreation.wiki/images/thumb/c/c9/Ashes_of_Creation_Class_List.jpg/675px-Ashes_of_Creation_Class_List.jpg
1
Comments
The last really depends on what exactly the Bard will have to offer. If the class is fun I definitely prefer the Sorcerer.
Ren'Kai maybe Tulnar
for class it really comes down to how a ranged class augments a tank class, so it will largely come down to fine tuning between a Guardian, Spellshield, Warden or Keeper, maybe a nightshield as well.
rogue/bard/summoner alts/2nd account depending on whether I like them or not after playing alpha 2
Secondary: tank, summoner, or cleric.
2. Bowsinger. Ranger, but with buff/support elements.
3. Scout. Ranger, with highest possible mobility.
Beyond that it's really tough to say, when all the info we have on secondary archetypes/augments is super vague.
Bard + something as a second char.
It all depends on what the secondary provides. If I can get stealth by choosing a rogue secondary on a bard I’ll probably play that.
2.- Mains Alter : ShadowCaster/SpellHunter
3.- Situational Alters : SpellShield/Oracle
I hate relying on others and like to solo things as much as possible, but also do the highest dps in group content and have a range of options to be strong and desirable in PvP. (As good as a player is, they may end up being limited by their own class)
Something similar to Spiritmaster from Aion.
Assassin is on the cards as well, but I'm a ranged mage main.
Mage Summoner is what my wife is excited to play. Will be interesting to see how the Summoner sub class will effect the Mage. I think it would be cool if it added some minor summoning. Like a fire DD also summoned a fire whelp on that target that did some damage that just dies =-) Or maybe on a DD a rock elementals hand comes up from the ground and roots that person for 1-2 seconds.