George_Black wrote: » No guild will share anything with selfcentered solo players. Guilds got all their needs covered and 0 interests in sharing with randoms. Where in life have you ever seen a situation in which you can tag along only for the good stuff and leave straight after? Dont confuse solo mmos (optional content) with real mmos
George_Black wrote: » No guild will share anything with selfcentered solo players. Guilds got all their needs covered and 0 interests in sharing with randoms. Where in life have you ever seen a situation in which you can tag along only for the good stuff and leave straight after? Dont confuse solo mmos (optional content) with real mmos.
Myosotys wrote: » I potentially asked a similar question several months ago and it was actually my first topic in that forum. But by "Hard-core player", what do you mean ? PvP harcore ? or Try hard geek playing 10 hours/day ?https://forums.ashesofcreation.com/discussion/54028/is-ashes-of-creation-a-game-for-me#latest
Asgorath wrote: » There are hard-core players who just play solo, they team up to fight World Bosses from time to time. What are the risks vs rewards for hardcore players? Flight mount I recall that only Guild can earn flying mount or ships. IT will be nice for those hard-working hardcore solo players to get this playing city lol.
Asgorath wrote: » George_Black wrote: » No guild will share anything with selfcentered solo players. Guilds got all their needs covered and 0 interests in sharing with randoms. Where in life have you ever seen a situation in which you can tag along only for the good stuff and leave straight after? Dont confuse solo mmos (optional content) with real mmos. I didn't say Guilds have to pick a random player to go along with them to farm things or earn rewards. What I meant to say is, Hardcore solo players, should be rewarded in a type of way or reward them with rare items for completing certain types of dungeons, missions, quests, and Worlds bosses. IF solo players can get flight mount they should work hard to earn it. I'm a Hardcore solo PVPer, so they need to find a way to reward us and make us earn and work hard to get rare items, gears, and more. Guild way they will make it easy and Solo hardcore players have to work extra hard to earn things. Elder scrolls online, WOW, and other MMOs. I'm sure they can balance between hardcore solo players and guilds' rewards. The freedom.
daveywavey wrote: » Asgorath wrote: » There are hard-core players who just play solo, they team up to fight World Bosses from time to time. What are the risks vs rewards for hardcore players? Flight mount I recall that only Guild can earn flying mount or ships. IT will be nice for those hard-working hardcore solo players to get this playing city lol. Try a Divine Node metropolis, maybe, and spam your Divine Quests. If you can become the mayor of that metropolis, you'll get access to the flying mount.
George_Black wrote: » Asgorath wrote: » George_Black wrote: » No guild will share anything with selfcentered solo players. Guilds got all their needs covered and 0 interests in sharing with randoms. Where in life have you ever seen a situation in which you can tag along only for the good stuff and leave straight after? Dont confuse solo mmos (optional content) with real mmos. I didn't say Guilds have to pick a random player to go along with them to farm things or earn rewards. What I meant to say is, Hardcore solo players, should be rewarded in a type of way or reward them with rare items for completing certain types of dungeons, missions, quests, and Worlds bosses. IF solo players can get flight mount they should work hard to earn it. I'm a Hardcore solo PVPer, so they need to find a way to reward us and make us earn and work hard to get rare items, gears, and more. Guild way they will make it easy and Solo hardcore players have to work extra hard to earn things. Elder scrolls online, WOW, and other MMOs. I'm sure they can balance between hardcore solo players and guilds' rewards. The freedom. If mmos provide rewards for solo content, why bother joining others? If solo players can achieve goals, what goals are left for groups? Anyway... if you cant see why solo should not be rewarded for being solo in an mmo, why do I even bother. Go play eso and solo your life away.
Myosotys wrote: » daveywavey wrote: » Asgorath wrote: » There are hard-core players who just play solo, they team up to fight World Bosses from time to time. What are the risks vs rewards for hardcore players? Flight mount I recall that only Guild can earn flying mount or ships. IT will be nice for those hard-working hardcore solo players to get this playing city lol. Try a Divine Node metropolis, maybe, and spam your Divine Quests. If you can become the mayor of that metropolis, you'll get access to the flying mount. Welcome ! And don't listen those who will tell you "the game is not for you", "go play a solo game" and blablabla. This is bullshit and the game is for every one who will buy it and play it.
Kilion wrote: » Myosotys wrote: » daveywavey wrote: » Asgorath wrote: » There are hard-core players who just play solo, they team up to fight World Bosses from time to time. What are the risks vs rewards for hardcore players? Flight mount I recall that only Guild can earn flying mount or ships. IT will be nice for those hard-working hardcore solo players to get this playing city lol. Try a Divine Node metropolis, maybe, and spam your Divine Quests. If you can become the mayor of that metropolis, you'll get access to the flying mount. Welcome ! And don't listen those who will tell you "the game is not for you", "go play a solo game" and blablabla. This is bullshit and the game is for every one who will buy it and play it. The point people who say "This game is not for you" are trying to make is that the game is optimized for a certain general game style. Diverting too far from that will result in a limited - and as such less enjoyable - experience of the game. We had these debates over and over again with the PvP and PvE purists, while it has been clearly stated that the game is not intended to be played in such a fashion and trying to do so will lead to missing out on crucial parts of the game as well as running into problems with progression. Same goes for Solo playing. A player that refuses 90% of the time to play Ashes socially will run with absolute certainty have disadvantages and limitations in regards to progression and mandatory interaction (primarily economics). And if someone is insisting of having the full access to Ashes' content while playing solo, PvE only or PvP only that is the point at which other people - and Steven - came up with the conclusion "This game might not be for you".
Myosotys wrote: » Kilion wrote: » Myosotys wrote: » daveywavey wrote: » Asgorath wrote: » There are hard-core players who just play solo, they team up to fight World Bosses from time to time. What are the risks vs rewards for hardcore players? Flight mount I recall that only Guild can earn flying mount or ships. IT will be nice for those hard-working hardcore solo players to get this playing city lol. Try a Divine Node metropolis, maybe, and spam your Divine Quests. If you can become the mayor of that metropolis, you'll get access to the flying mount. Welcome ! And don't listen those who will tell you "the game is not for you", "go play a solo game" and blablabla. This is bullshit and the game is for every one who will buy it and play it. The point people who say "This game is not for you" are trying to make is that the game is optimized for a certain general game style. Diverting too far from that will result in a limited - and as such less enjoyable - experience of the game. We had these debates over and over again with the PvP and PvE purists, while it has been clearly stated that the game is not intended to be played in such a fashion and trying to do so will lead to missing out on crucial parts of the game as well as running into problems with progression. Same goes for Solo playing. A player that refuses 90% of the time to play Ashes socially will run with absolute certainty have disadvantages and limitations in regards to progression and mandatory interaction (primarily economics). And if someone is insisting of having the full access to Ashes' content while playing solo, PvE only or PvP only that is the point at which other people - and Steven - came up with the conclusion "This game might not be for you". If Steven said it, he had the intelligence to use the conditional mood instead of the imperative mood. And coming from Steven, the imperative, (not very diplomatic), could have worked because it's his game and only he (or his team) can decide who he addresses. But when a player (who isn't even one yet because the game isn't released) allows himself to say "This game is not for you", It's total bullshit.
Dezmerizing wrote: » ... I am sorry but why is this even a discussion? There are tons of advantages to being solo, and tons of disadvantages. A few I can think of right away: 1. Move freely. AoC is a geographically huge game. If you are tied to a community, then you might not be able to go where-ever you please in order to be available for certain group activities. 2. Your time is your own. You dont have to wait for your pals to be online to progress. 3. Want to move? You can do so without discussing it with anyone. 4. Lend services to guilds/groups/communities needing more bodies. Pugging is a thing. I am positive there will be plenty of solo players doing just fine in AoC. Besides... Flying mounts? Can also drop from world Bosses or be extremely rare and difficult breedings from animal husbandry (if I remember things right from one of the streams).
SirChancelot wrote: » While I can see where people are coming from when they say it's a social game that's what an MMO is... Personally I think that is lame reasoning, and isn't a very realistic view of people. Not everyone is an extrovert and wants to do big group things, some people play these games because they love immersive worlds and want to go explore.
Percimes wrote: » Anyone playing a mmorpg 100% of the time solo is playing the game wrong. Let me get controversial now... Anyone playing a mmorpg 100% of the time in group is also playing the game wrong. I have spoken.