Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Thank you
Ludullu
Member, Alpha Two
Even just so far this has been the best showcase to date. You've applied pretty much all the feedback we've given over the past few months. This is the exact reason why I'm still following this game. All the effects and visuals and mechanics are great and all, but you listening to feedback and applying it to this extent is what puts you waaaay above majority of other companies.
Thank you, Intrepid.
Thank you, Intrepid.
17
Comments
I'm talking about the arcane arrows going around shit.
That's the exact opposite of good combat.
Loving the mix of skillshots and targeted abilities btw.
https://youtu.be/qc_z4a00cCQ
As someone who doesn't like the amount of pillar humping that goes on in some games, I disagree
Excuse my ignorance. Could you please explain to me what "pillar humping" means and why you think it is a bad thing? Thanks, TT
That's fine, you're probably talking about WoW arena. It's a tab game, there is a stifling limitation to tactics in that game. Meaning, there is none.
Can't do much about WoW, it'll never be capable of it.
But seeing nightblade snipers in ESO being able to hit someone without minimal effort, such an ability is going to be abused.
It doesn't matter which game it is being able to reach out and kill someone before they could ever react is not going to be responded to well.
I'm sorry, where was this ability that automatically killed people before they could react?
I must have missed it - all I saw was an ability that could go around shit and then deal a small amount of damage to an enemy.
Wouldn't be talking about it if it didn't exist.
Plenty of examples on youtube though.
That ability has gone through a series of buffs and nerfs.
Ah, I’m highlighting the misuse of homing missiles.
um, a bunch of archers pressing 1 button and insta gibbing you with basic attacks in one hit is much more of a concern. I suppose you could do the same with a bunch of mages and homing missiles though
That’s pretty much the concern for any homing missile ability.
Yeah, in other games, there are issues.
An issue in ESO is that sometimes the above ability wasn't well balanced.
That isn't an issue in Ashes right now. Even if the ability remains in the game with the ability to go around shit, that doesn't mean it's an issue.
It "could" be an issue if Intrepid don't balance it properly, but any ability is an issue if it isn't balanced properly. Complaining about this one aspect of this one ability because if it isn't balanced it would be bad seems somewhat inappropriate.
As to your issue with going up against a bunch of mages with the ability we are talking about from Ashes - simply don't assume that hiding just out of sight of mages will see you be out of their range. This has been the case for many, many years with mages having AoE abilities that can be placed, and have a large radius.